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authorDaniel Weipert <git@mail.dweipert.de>2024-10-24 18:31:08 +0200
committerDaniel Weipert <git@mail.dweipert.de>2024-10-24 18:31:08 +0200
commita495681453c97578cc4a408d6919c6879524a603 (patch)
tree649c813cf26370a6ae762038b46c8e5fb075ea64 /Stages
parent6db6465d1b938ec494cd66c9984bff5cc14bde11 (diff)
next commit
Diffstat (limited to 'Stages')
-rw-r--r--Stages/Wintermaul/Assets/thumbnail.pngbin0 -> 45394 bytes
-rw-r--r--Stages/Wintermaul/Assets/thumbnail.png.import34
-rw-r--r--Stages/Wintermaul/HUD.gd129
-rw-r--r--Stages/Wintermaul/HUD.tscn8
-rw-r--r--Stages/Wintermaul/Wintermaul.tscn1
-rw-r--r--Stages/Wintermaul/wintermaul.gd6
6 files changed, 167 insertions, 11 deletions
diff --git a/Stages/Wintermaul/Assets/thumbnail.png b/Stages/Wintermaul/Assets/thumbnail.png
new file mode 100644
index 0000000..42f9567
--- /dev/null
+++ b/Stages/Wintermaul/Assets/thumbnail.png
Binary files differ
diff --git a/Stages/Wintermaul/Assets/thumbnail.png.import b/Stages/Wintermaul/Assets/thumbnail.png.import
new file mode 100644
index 0000000..0cef320
--- /dev/null
+++ b/Stages/Wintermaul/Assets/thumbnail.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://ci7qydmwbanbp"
+path="res://.godot/imported/thumbnail.png-a553bc324925dcdfb3e3587d2082a340.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Stages/Wintermaul/Assets/thumbnail.png"
+dest_files=["res://.godot/imported/thumbnail.png-a553bc324925dcdfb3e3587d2082a340.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
diff --git a/Stages/Wintermaul/HUD.gd b/Stages/Wintermaul/HUD.gd
index 6eeb7da..1349bda 100644
--- a/Stages/Wintermaul/HUD.gd
+++ b/Stages/Wintermaul/HUD.gd
@@ -2,6 +2,15 @@ class_name HUD
extends CanvasLayer
+var selection_groups := {}
+var selected_group := "":
+ set(value):
+ redraw_multiselect(selected_group, value)
+ selected_group = value
+ redraw_select(selection_groups[selected_group][0].get_hud())
+
+signal attack_value_changed(value: int)
+
@onready var time: Label = %Time
@onready var money: Label = %Money
@onready var income: Label = %Income
@@ -39,25 +48,38 @@ func _ready():
Client.placed_tower.connect(func(tower: Tower):
tower.selected.connect(func():
var hud_data = tower.get_hud()
- hud_data.name = tower.name
- var groups = {"md5:1": [], "md5_2": []}
- var selected_group = "md5"
+ var multi_select_hud_data = TextureRect.new()
+ multi_select_hud_data.name = tower.name
+ multi_select_hud_data.modulate = Color(0.5, 0.5, 0.5)
+ var texture = AtlasTexture.new()
+ texture.atlas = preload("res://core_outdoor.png")
+ texture.region = Rect2(400, 432, 32, 48)
+ multi_select_hud_data.texture = texture
+
+ if not tower.selection_group_id in selection_groups:
+ selection_groups[tower.selection_group_id] = []
+ selection_groups[tower.selection_group_id].append(tower)
+ multi_select_hud_data.add_to_group(tower.selection_group_id)
+
# TODO: build groups from current component configurations matches. md5 of property values?
# TODO: do in tower.gd at select?
+ # TODO: probably do here at the selected signal and add to groups var at top
if Tower.selected_towers.size() == 1:
%SelectionContainer.visible = true
%MultiSelectionContainer.visible = false
- %SelectionData.add_child(hud_data)
- %MultiSelectionList.add_child(hud_data.duplicate())
+ redraw_select(hud_data)
+ %MultiSelectionList.add_child(multi_select_hud_data)
elif Tower.selected_towers.size() > 1:
- %SelectionContainer.visible = false
%MultiSelectionContainer.visible = true
- %MultiSelectionList.add_child(hud_data)
+ %MultiSelectionList.add_child(multi_select_hud_data)
+
+ redraw_multiselect("", selected_group)
)
+
tower.deselected.connect(func():
if Tower.selected_towers.size() == 0:
%SelectionContainer.visible = false
@@ -70,10 +92,43 @@ func _ready():
elif Tower.selected_towers.size() == 1:
%MultiSelectionContainer.visible = false
%SelectionContainer.visible = true
+ %MultiSelectionList.get_node(NodePath(tower.name)).queue_free()
elif Tower.selected_towers.size() > 1:
# only remove deselected tower from list
- %MultiSelectionList.get_node(NodePath(tower.name)).queue_free()
+ var node = %MultiSelectionList.get_node_or_null(NodePath(tower.name))
+ if node: # when double click selecting in quick succession not found error
+ node.queue_free()
+
+ if tower.selection_group_id in selection_groups:
+ selection_groups[tower.selection_group_id].erase(tower)
+ if selection_groups[tower.selection_group_id].is_empty():
+ selection_groups.erase(tower.selection_group_id)
+ )
+
+ tower.selection_group_id_changed.connect(func(previous_id: String):
+ if not tower.selection_group_id in selection_groups:
+ selection_groups[tower.selection_group_id] = []
+ selection_groups[tower.selection_group_id].append(tower)
+ %MultiSelectionList.get_node(NodePath(tower.name)).add_to_group(tower.selection_group_id)
+
+ selection_groups[previous_id].erase(tower)
+ if selection_groups[previous_id].is_empty():
+ selection_groups.erase(previous_id)
+ if previous_id == selected_group:
+ selected_group = tower.selection_group_id
+ %MultiSelectionList.get_node(NodePath(tower.name)).remove_from_group(previous_id)
+
+ if tower.name == selection_groups[tower.selection_group_id][0].name:
+ redraw_select(tower.get_hud())
)
+
+ tower.attack_value_changed.connect(func(value: int):
+ attack_value_changed.emit(value)
+ )
+ )
+
+ Client.multi_select_finished.connect(func():
+ selected_group = get_ordered_group_keys()[0]
)
@@ -83,6 +138,64 @@ func _input(event: InputEvent):
if event.is_action_pressed("players_list_toggle"):
team_top.visible = not team_top.visible
team_bottom.visible = not team_bottom.visible
+
+ if %MultiSelectionContainer.visible and event.is_action_pressed("selection_cycle"):
+ var keys = get_ordered_group_keys()
+ var current_idx = keys.find(selected_group)
+ selected_group = keys[(current_idx + 1) % keys.size()]
+
+
+func redraw_select(hud_data: Control):
+ for node in %SelectionData.get_children():
+ node.queue_free()
+
+ %SelectionData.add_child(hud_data)
+
+
+func redraw_multiselect(previous_group: String, new_group: String):
+ var idx = 0
+ for group_key in get_ordered_group_keys():
+ var group = selection_groups[group_key]
+ for node in group:
+ var selection_node = %MultiSelectionList.get_node_or_null(NodePath(node.name))
+ if selection_node: # when double click selecting in quick succession not found error
+ %MultiSelectionList.move_child(selection_node, idx)
+ idx += 1
+
+ for node in get_tree().get_nodes_in_group(previous_group):
+ node.modulate = Color(0.5, 0.5, 0.5)
+ for node in get_tree().get_nodes_in_group(new_group):
+ node.modulate = Color(1.0, 1.0, 1.0)
+
+
+func get_ordered_group_keys() -> Array:
+ var keys = selection_groups.keys()
+ keys.sort_custom(func(a, b):
+ var group_a = selection_groups[a]
+ var group_b = selection_groups[b]
+
+ return group_a.size() > group_b.size()
+ )
+ keys.sort_custom(func(a, b):
+ var group_a = selection_groups[a]
+ var group_b = selection_groups[b]
+ var node_a = group_a[0]
+ var node_b = group_b[0]
+
+ return (
+ (node_a.attack_range / 8) + node_a.attack_power + node_a.attack_speed
+ >
+ (node_b.attack_range / 8) + node_b.attack_power + node_b.attack_speed
+ )
+ )
+ keys.sort_custom(func(a, b):
+ var group_a = selection_groups[a]
+ var group_b = selection_groups[b]
+
+ return group_a[0].components.size() > group_b[0].components.size()
+ )
+
+ return keys
func _on_build_mode_button_gui_input(event: InputEvent) -> void:
diff --git a/Stages/Wintermaul/HUD.tscn b/Stages/Wintermaul/HUD.tscn
index 024910f..52dde03 100644
--- a/Stages/Wintermaul/HUD.tscn
+++ b/Stages/Wintermaul/HUD.tscn
@@ -40,6 +40,7 @@ action = &"spawn_unit"
events = [SubResource("InputEventAction_t6x4q")]
[node name="HUD" type="CanvasLayer"]
+visible = false
script = ExtResource("1_2bu0v")
[node name="Panel" type="PanelContainer" parent="."]
@@ -239,8 +240,8 @@ layout_mode = 2
unique_name_in_owner = true
custom_minimum_size = Vector2(200, 0)
layout_mode = 2
-size_flags_horizontal = 6
-size_flags_stretch_ratio = 2.0
+size_flags_horizontal = 3
+size_flags_stretch_ratio = 100.0
[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/HBoxContainer/MultiSelectionContainer"]
layout_mode = 2
@@ -258,7 +259,7 @@ last_wrap_alignment = 1
unique_name_in_owner = true
custom_minimum_size = Vector2(200, 0)
layout_mode = 2
-size_flags_horizontal = 6
+size_flags_horizontal = 10
size_flags_stretch_ratio = 2.0
[node name="SelectionData" type="MarginContainer" parent="MarginContainer/HBoxContainer/SelectionContainer"]
@@ -280,6 +281,7 @@ text = "T"
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 10
+size_flags_vertical = 8
size_flags_stretch_ratio = 0.0
[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/HBoxContainer/SpawnBox"]
diff --git a/Stages/Wintermaul/Wintermaul.tscn b/Stages/Wintermaul/Wintermaul.tscn
index 6cf2d05..bebc79c 100644
--- a/Stages/Wintermaul/Wintermaul.tscn
+++ b/Stages/Wintermaul/Wintermaul.tscn
@@ -23,6 +23,7 @@ script = ExtResource("1_o88ua")
[node name="HUD" parent="." instance=ExtResource("2_v3f6l")]
unique_name_in_owner = true
+visible = true
[node name="Map" type="TileMapLayer" parent="."]
unique_name_in_owner = true
diff --git a/Stages/Wintermaul/wintermaul.gd b/Stages/Wintermaul/wintermaul.gd
index b638c97..9219a29 100644
--- a/Stages/Wintermaul/wintermaul.gd
+++ b/Stages/Wintermaul/wintermaul.gd
@@ -67,6 +67,12 @@ func _ready():
# initialize lives display
update_lives("top", 0)
update_lives("bottom", 0)
+
+ %HUD.attack_value_changed.connect(func(value: int):
+ Network.update_player.rpc(Client.player.id, {
+ "money": -(value * 10),
+ })
+ )
func _process(_delta: float) -> void: