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author | Daniel Weipert <code@drogueronin.de> | 2023-08-10 11:48:05 +0200 |
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committer | Daniel Weipert <code@drogueronin.de> | 2023-08-10 11:48:05 +0200 |
commit | 46556d864b9685c3b09a0038f5de83966fe7ff94 (patch) | |
tree | c68082eacd35559e14565d1598dd694972fb8e0e /Scenes/Entities/Objects/Coin.gd |
Initial commit
Diffstat (limited to 'Scenes/Entities/Objects/Coin.gd')
-rw-r--r-- | Scenes/Entities/Objects/Coin.gd | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/Scenes/Entities/Objects/Coin.gd b/Scenes/Entities/Objects/Coin.gd new file mode 100644 index 0000000..77fc6c2 --- /dev/null +++ b/Scenes/Entities/Objects/Coin.gd @@ -0,0 +1,16 @@ +extends StaticBody2D + + +func _ready(): + var collision_area = Utilities.Collision.Area.new(self, $CollisionShape2D, false) + collision_area.connect("collided", Callable(self, "_collide")) + add_child(collision_area) + + +func hit_by_explosion(): + queue_free() + + +func _collide(area: Area2D): + if area.is_in_group("player"): + queue_free() |