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authorDaniel Weipert <code@drogueronin.de>2023-08-10 11:48:05 +0200
committerDaniel Weipert <code@drogueronin.de>2023-08-10 11:48:05 +0200
commit46556d864b9685c3b09a0038f5de83966fe7ff94 (patch)
treec68082eacd35559e14565d1598dd694972fb8e0e /Scenes/Entities/Objects/Coin.gd
Initial commit
Diffstat (limited to 'Scenes/Entities/Objects/Coin.gd')
-rw-r--r--Scenes/Entities/Objects/Coin.gd16
1 files changed, 16 insertions, 0 deletions
diff --git a/Scenes/Entities/Objects/Coin.gd b/Scenes/Entities/Objects/Coin.gd
new file mode 100644
index 0000000..77fc6c2
--- /dev/null
+++ b/Scenes/Entities/Objects/Coin.gd
@@ -0,0 +1,16 @@
+extends StaticBody2D
+
+
+func _ready():
+ var collision_area = Utilities.Collision.Area.new(self, $CollisionShape2D, false)
+ collision_area.connect("collided", Callable(self, "_collide"))
+ add_child(collision_area)
+
+
+func hit_by_explosion():
+ queue_free()
+
+
+func _collide(area: Area2D):
+ if area.is_in_group("player"):
+ queue_free()