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author | Daniel Weipert <git@mail.dweipert.de> | 2024-04-27 20:06:49 +0200 |
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committer | Daniel Weipert <git@mail.dweipert.de> | 2024-04-27 20:06:49 +0200 |
commit | 81cc6f1d22677dd4a60aa9377c91b291bf10e523 (patch) | |
tree | 9c22712a9746ed0598a44be6e88727d021436860 /Scenes/Entities/Enemies/Slime.gd | |
parent | c8a316e4b8987dad963656a34665fa0e23dedcb1 (diff) |
update
Diffstat (limited to 'Scenes/Entities/Enemies/Slime.gd')
-rw-r--r-- | Scenes/Entities/Enemies/Slime.gd | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/Scenes/Entities/Enemies/Slime.gd b/Scenes/Entities/Enemies/Slime.gd new file mode 100644 index 0000000..427b18f --- /dev/null +++ b/Scenes/Entities/Enemies/Slime.gd @@ -0,0 +1,11 @@ +extends CharacterBody2D + + +func _ready(): + add_to_group("enemies") + + get_node("Collision").init() + + +func _physics_process(delta): + get_node("Movement").physics_process(delta) |