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authorDaniel Weipert <code@drogueronin.de>2023-12-07 13:41:49 +0100
committerDaniel Weipert <code@drogueronin.de>2023-12-07 13:41:49 +0100
commitb6204ef4d636e32638a44e9bda684708b62f0731 (patch)
treedfbda73f1c0a23c01aa4ca42ca3b674e9d546a41
initial commit
-rw-r--r--.gitattributes2
-rw-r--r--.gitignore2
-rw-r--r--Haus.tscn131
-rw-r--r--icon.svg1
-rw-r--r--icon.svg.import37
-rw-r--r--project.godot21
6 files changed, 194 insertions, 0 deletions
diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..8ad74f7
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,2 @@
+# Normalize EOL for all files that Git considers text files.
+* text=auto eol=lf
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..4709183
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,2 @@
+# Godot 4+ specific ignores
+.godot/
diff --git a/Haus.tscn b/Haus.tscn
new file mode 100644
index 0000000..4621391
--- /dev/null
+++ b/Haus.tscn
@@ -0,0 +1,131 @@
+[gd_scene load_steps=17 format=3 uid="uid://cv2x6yp0fyqsw"]
+
+[sub_resource type="BoxMesh" id="BoxMesh_ly3s7"]
+size = Vector3(10, 0.01, 1)
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8n2p4"]
+albedo_color = Color(0, 0.513726, 0, 1)
+
+[sub_resource type="BoxMesh" id="BoxMesh_vpp3q"]
+material = SubResource("StandardMaterial3D_8n2p4")
+size = Vector3(4, 0.01, 4)
+
+[sub_resource type="BoxMesh" id="BoxMesh_8a0de"]
+size = Vector3(3, 3, 0.01)
+
+[sub_resource type="BoxMesh" id="BoxMesh_Flur_Garage"]
+size = Vector3(1, 0.01, 4)
+
+[sub_resource type="BoxMesh" id="BoxMesh_0thpc"]
+size = Vector3(1, 0.01, 4)
+
+[sub_resource type="BoxMesh" id="BoxMesh_q7b3t"]
+size = Vector3(5, 0.01, 1)
+
+[sub_resource type="BoxMesh" id="BoxMesh_u5dmg"]
+size = Vector3(1, 0.01, 2)
+
+[sub_resource type="BoxMesh" id="BoxMesh_ocsvu"]
+size = Vector3(3, 0.01, 3)
+
+[sub_resource type="BoxMesh" id="BoxMesh_b5fnk"]
+size = Vector3(0.1, 1, 0.1)
+
+[sub_resource type="BoxMesh" id="BoxMesh_k3lle"]
+size = Vector3(1, 0.01, 2)
+
+[sub_resource type="BoxMesh" id="BoxMesh_wrtlp"]
+size = Vector3(3, 0.01, 5)
+
+[sub_resource type="BoxMesh" id="BoxMesh_cidar"]
+size = Vector3(3, 3, 0.01)
+
+[sub_resource type="BoxMesh" id="BoxMesh_h3d0n"]
+size = Vector3(1, 0.01, 3)
+
+[sub_resource type="BoxMesh" id="BoxMesh_ejs81"]
+size = Vector3(15, 0.15, 0.15)
+
+[sub_resource type="BoxMesh" id="BoxMesh_f7r85"]
+size = Vector3(10, 0.15, 0.15)
+
+[node name="Haus" type="Node3D"]
+
+[node name="Keller" type="Node3D" parent="."]
+
+[node name="Flur" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.471563)
+mesh = SubResource("BoxMesh_ly3s7")
+skeleton = NodePath("")
+
+[node name="Bar" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.0063, 0.0686718, -2.32416)
+mesh = SubResource("BoxMesh_vpp3q")
+skeleton = NodePath("../..")
+
+[node name="Wand" type="MeshInstance3D" parent="Keller/Bar"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.475538, 1.46863, 2.00597)
+mesh = SubResource("BoxMesh_8a0de")
+
+[node name="Flur_Garage" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.499158, 0, -2.03961)
+mesh = SubResource("BoxMesh_Flur_Garage")
+
+[node name="Raum" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.53907, 0, -2.05091)
+mesh = SubResource("BoxMesh_0thpc")
+
+[node name="Garage_1" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.57349, 0, -4.64401)
+mesh = SubResource("BoxMesh_q7b3t")
+
+[node name="Flur_Speise" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.4603, 0, 1.98724)
+mesh = SubResource("BoxMesh_u5dmg")
+
+[node name="Speise" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.57218, 0, 3.52317)
+mesh = SubResource("BoxMesh_ocsvu")
+
+[node name="Abflussrohr" type="Node3D" parent="Keller/Speise"]
+
+[node name="Part1" type="MeshInstance3D" parent="Keller/Speise/Abflussrohr"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.38687, 0.355358, 1.33323)
+mesh = SubResource("BoxMesh_b5fnk")
+skeleton = NodePath("../..")
+
+[node name="Part2" type="MeshInstance3D" parent="Keller/Speise/Abflussrohr"]
+
+[node name="Bad" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.452151, 0, 3.93884)
+mesh = SubResource("BoxMesh_k3lle")
+
+[node name="Küche" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.52589, 0, 2.52221)
+mesh = SubResource("BoxMesh_wrtlp")
+
+[node name="Wand" type="MeshInstance3D" parent="Keller/Küche"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00483942, 1.50023, -2.52221)
+mesh = SubResource("BoxMesh_cidar")
+skeleton = NodePath("../..")
+
+[node name="Rohr" type="CSGPolygon3D" parent="Keller/Küche"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1691, 3.1939, -2.67241)
+polygon = PackedVector2Array(0, 0, 0, 0.01, 1, 0.01, 1, 0)
+depth = 0.01
+
+[node name="Waschküche" type="MeshInstance3D" parent="Keller"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.47086, 0, 3.50798)
+mesh = SubResource("BoxMesh_h3d0n")
+
+[node name="Erdboden" type="Node3D" parent="."]
+
+[node name="Abflussrohr" type="Node3D" parent="Erdboden"]
+
+[node name="MeshInstance3D" type="MeshInstance3D" parent="Erdboden/Abflussrohr"]
+transform = Transform3D(0.996195, 0.0871557, 0, -0.0871557, 0.996195, 0, 0, 0, 1, -1.1007, -0.931743, 0)
+mesh = SubResource("BoxMesh_ejs81")
+
+[node name="MeshInstance3D2" type="MeshInstance3D" parent="Erdboden/Abflussrohr"]
+transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 10.6774, -1.61834, -2.51654)
+mesh = SubResource("BoxMesh_f7r85")
diff --git a/icon.svg b/icon.svg
new file mode 100644
index 0000000..b370ceb
--- /dev/null
+++ b/icon.svg
@@ -0,0 +1 @@
+<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 813 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H447l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c3 34 55 34 58 0v-86c-3-34-55-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
diff --git a/icon.svg.import b/icon.svg.import
new file mode 100644
index 0000000..e201458
--- /dev/null
+++ b/icon.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://drwy8q2f5vv51"
+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/project.godot b/project.godot
new file mode 100644
index 0000000..3aefede
--- /dev/null
+++ b/project.godot
@@ -0,0 +1,21 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="Haus"
+run/main_scene="res://Haus.tscn"
+config/features=PackedStringArray("4.2", "GL Compatibility")
+config/icon="res://icon.svg"
+
+[rendering]
+
+renderer/rendering_method="gl_compatibility"
+renderer/rendering_method.mobile="gl_compatibility"