From b6204ef4d636e32638a44e9bda684708b62f0731 Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Thu, 7 Dec 2023 13:41:49 +0100 Subject: initial commit --- .gitattributes | 2 + .gitignore | 2 + Haus.tscn | 131 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ icon.svg | 1 + icon.svg.import | 37 ++++++++++++++++ project.godot | 21 +++++++++ 6 files changed, 194 insertions(+) create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 Haus.tscn create mode 100644 icon.svg create mode 100644 icon.svg.import create mode 100644 project.godot diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4709183 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Godot 4+ specific ignores +.godot/ diff --git a/Haus.tscn b/Haus.tscn new file mode 100644 index 0000000..4621391 --- /dev/null +++ b/Haus.tscn @@ -0,0 +1,131 @@ +[gd_scene load_steps=17 format=3 uid="uid://cv2x6yp0fyqsw"] + +[sub_resource type="BoxMesh" id="BoxMesh_ly3s7"] +size = Vector3(10, 0.01, 1) + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8n2p4"] +albedo_color = Color(0, 0.513726, 0, 1) + +[sub_resource type="BoxMesh" id="BoxMesh_vpp3q"] +material = SubResource("StandardMaterial3D_8n2p4") +size = Vector3(4, 0.01, 4) + +[sub_resource type="BoxMesh" id="BoxMesh_8a0de"] +size = Vector3(3, 3, 0.01) + +[sub_resource type="BoxMesh" id="BoxMesh_Flur_Garage"] +size = Vector3(1, 0.01, 4) + +[sub_resource type="BoxMesh" id="BoxMesh_0thpc"] +size = Vector3(1, 0.01, 4) + +[sub_resource type="BoxMesh" id="BoxMesh_q7b3t"] +size = Vector3(5, 0.01, 1) + +[sub_resource type="BoxMesh" id="BoxMesh_u5dmg"] +size = Vector3(1, 0.01, 2) + +[sub_resource type="BoxMesh" id="BoxMesh_ocsvu"] +size = Vector3(3, 0.01, 3) + +[sub_resource type="BoxMesh" id="BoxMesh_b5fnk"] +size = Vector3(0.1, 1, 0.1) + +[sub_resource type="BoxMesh" id="BoxMesh_k3lle"] +size = Vector3(1, 0.01, 2) + +[sub_resource type="BoxMesh" id="BoxMesh_wrtlp"] +size = Vector3(3, 0.01, 5) + +[sub_resource type="BoxMesh" id="BoxMesh_cidar"] +size = Vector3(3, 3, 0.01) + +[sub_resource type="BoxMesh" id="BoxMesh_h3d0n"] +size = Vector3(1, 0.01, 3) + +[sub_resource type="BoxMesh" id="BoxMesh_ejs81"] +size = Vector3(15, 0.15, 0.15) + +[sub_resource type="BoxMesh" id="BoxMesh_f7r85"] +size = Vector3(10, 0.15, 0.15) + +[node name="Haus" type="Node3D"] + +[node name="Keller" type="Node3D" parent="."] + +[node name="Flur" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.471563) +mesh = SubResource("BoxMesh_ly3s7") +skeleton = NodePath("") + +[node name="Bar" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.0063, 0.0686718, -2.32416) +mesh = SubResource("BoxMesh_vpp3q") +skeleton = NodePath("../..") + +[node name="Wand" type="MeshInstance3D" parent="Keller/Bar"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.475538, 1.46863, 2.00597) +mesh = SubResource("BoxMesh_8a0de") + +[node name="Flur_Garage" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.499158, 0, -2.03961) +mesh = SubResource("BoxMesh_Flur_Garage") + +[node name="Raum" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.53907, 0, -2.05091) +mesh = SubResource("BoxMesh_0thpc") + +[node name="Garage_1" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.57349, 0, -4.64401) +mesh = SubResource("BoxMesh_q7b3t") + +[node name="Flur_Speise" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.4603, 0, 1.98724) +mesh = SubResource("BoxMesh_u5dmg") + +[node name="Speise" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.57218, 0, 3.52317) +mesh = SubResource("BoxMesh_ocsvu") + +[node name="Abflussrohr" type="Node3D" parent="Keller/Speise"] + +[node name="Part1" type="MeshInstance3D" parent="Keller/Speise/Abflussrohr"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.38687, 0.355358, 1.33323) +mesh = SubResource("BoxMesh_b5fnk") +skeleton = NodePath("../..") + +[node name="Part2" type="MeshInstance3D" parent="Keller/Speise/Abflussrohr"] + +[node name="Bad" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.452151, 0, 3.93884) +mesh = SubResource("BoxMesh_k3lle") + +[node name="Küche" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.52589, 0, 2.52221) +mesh = SubResource("BoxMesh_wrtlp") + +[node name="Wand" type="MeshInstance3D" parent="Keller/Küche"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00483942, 1.50023, -2.52221) +mesh = SubResource("BoxMesh_cidar") +skeleton = NodePath("../..") + +[node name="Rohr" type="CSGPolygon3D" parent="Keller/Küche"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.1691, 3.1939, -2.67241) +polygon = PackedVector2Array(0, 0, 0, 0.01, 1, 0.01, 1, 0) +depth = 0.01 + +[node name="Waschküche" type="MeshInstance3D" parent="Keller"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.47086, 0, 3.50798) +mesh = SubResource("BoxMesh_h3d0n") + +[node name="Erdboden" type="Node3D" parent="."] + +[node name="Abflussrohr" type="Node3D" parent="Erdboden"] + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Erdboden/Abflussrohr"] +transform = Transform3D(0.996195, 0.0871557, 0, -0.0871557, 0.996195, 0, 0, 0, 1, -1.1007, -0.931743, 0) +mesh = SubResource("BoxMesh_ejs81") + +[node name="MeshInstance3D2" type="MeshInstance3D" parent="Erdboden/Abflussrohr"] +transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, 10.6774, -1.61834, -2.51654) +mesh = SubResource("BoxMesh_f7r85") diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..b370ceb --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..e201458 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://drwy8q2f5vv51" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..3aefede --- /dev/null +++ b/project.godot @@ -0,0 +1,21 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Haus" +run/main_scene="res://Haus.tscn" +config/features=PackedStringArray("4.2", "GL Compatibility") +config/icon="res://icon.svg" + +[rendering] + +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility" -- cgit v1.2.3