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# get render distance
# for each current chunk +- render distance (and not in scoreboard)
# check for end_portal_frame
# get positions
# fill chunk with air
# re-place end_portal_frame
# set scoreboard values to 1 for processed chunk
execute in the_nether unless score initialized_nether vanilla_skyblock_data matches 1 run function vanilla_skyblock:initialize_nether
execute in the_nether unless score initialized_nether vanilla_skyblock_data matches 1 run tellraw @a "COOL"
execute unless score initialized_nether vanilla_skyblock_data matches 1 run tellraw @a "COOL!!"
execute in overworld run tellraw @a "OI!!O"
execute in the_nether run tellraw @a "OI!!N"
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