# get render distance # for each current chunk +- render distance (and not in scoreboard) # check for end_portal_frame # get positions # fill chunk with air # re-place end_portal_frame # set scoreboard values to 1 for processed chunk execute in the_nether unless score initialized_nether vanilla_skyblock_data matches 1 run function vanilla_skyblock:initialize_nether execute in the_nether unless score initialized_nether vanilla_skyblock_data matches 1 run tellraw @a "COOL" execute unless score initialized_nether vanilla_skyblock_data matches 1 run tellraw @a "COOL!!" execute in overworld run tellraw @a "OI!!O" execute in the_nether run tellraw @a "OI!!N"