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Make Tower yourself
Power / Range / Speed - per cost and upgradelevel rpg-like points to distribute
Give them abilities/skills
Splash yes/no + splash range - could only be available at tower upgrade level 2+
exp system for towers?? - transfer xp to other selected tower that is over max_xp usable
Pre-Build Tower Configurations
Poison Effect:
Stackable.
Tick abhängig von unit current speed bei tick reset.
Damage at tick abhängig von current speed at tick.
Amplified speed reduction effects? wäre interessant, ja
Burn und Frost = nicht stackable
dadurch hat Poison effect merit
Range Component, Speed Component, Attack Component,
Burn Component, Frost Component, Poison Component,
Splash Damage Component = trifft mehrere auf einmal in der Trefferregion.
trifft damit nicht mehr das ziel direkt evtl sondern nur den boden wo das anvisierte ziel war/ist.
on impact area get\_overlapping und damage und effekte applyen
!abhängig von positionsdistanz zum impact! effekte normal applyen
Credits:
- https://pixelfrog-assets.itch.io/tiny-swords
- https://free-game-assets.itch.io/free-archer-towers-pixel-art-for-tower-defense
- https://pimen.itch.io/smoke-vfx-1 @ building_placement
- https://opengameart.org/content/jump-landing-sound @ building_placement
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