diff options
Diffstat (limited to 'UI/PlayerLobby')
| -rw-r--r-- | UI/PlayerLobby/Lobby.tscn | 155 | ||||
| -rw-r--r-- | UI/PlayerLobby/lobby.gd | 201 | ||||
| -rw-r--r-- | UI/PlayerLobby/lobby_setting.gd | 42 | ||||
| -rw-r--r-- | UI/PlayerLobby/lobby_setting.tscn | 21 | ||||
| -rw-r--r-- | UI/PlayerLobby/lobby_theme.tres | 19 | 
5 files changed, 438 insertions, 0 deletions
| diff --git a/UI/PlayerLobby/Lobby.tscn b/UI/PlayerLobby/Lobby.tscn new file mode 100644 index 0000000..228d512 --- /dev/null +++ b/UI/PlayerLobby/Lobby.tscn @@ -0,0 +1,155 @@ +[gd_scene load_steps=11 format=3 uid="uid://r45j806p4a74"] + +[ext_resource type="Script" path="res://UI/PlayerLobby/lobby.gd" id="1_mm4gt"] +[ext_resource type="Texture2D" uid="uid://kwgx33awj4y2" path="res://UI/Assets/Enjl-Starry Space Background/background_1.png" id="2_0pdjl"] +[ext_resource type="Theme" uid="uid://bt84t61hrvoyn" path="res://UI/PlayerLobby/lobby_theme.tres" id="2_syjfh"] +[ext_resource type="PackedScene" uid="uid://cq6p055yuac0o" path="res://UI/players_list_container.tscn" id="3_2r7nj"] +[ext_resource type="PackedScene" uid="uid://bl65jllb3e2py" path="res://Stages/Wintermaul/Wintermaul.tscn" id="3_3hc3h"] +[ext_resource type="Texture2D" uid="uid://ci7qydmwbanbp" path="res://Stages/Wintermaul/Assets/thumbnail.png" id="3_8r1n2"] +[ext_resource type="PackedScene" uid="uid://dwscklgkbhq28" path="res://Stages/Wintermaul2/Wintermaul2.tscn" id="4_v1caa"] +[ext_resource type="Texture2D" uid="uid://cfiu7ah67vdpg" path="res://Stages/Square/Assets/thumbnail.png" id="5_5ewsi"] +[ext_resource type="PackedScene" uid="uid://jxy7fj7yymfl" path="res://Stages/TinySwords/WintermaulTinySwords.tscn" id="5_hnsfx"] +[ext_resource type="Texture2D" uid="uid://cujvoqsqfrl4a" path="res://Stages/Wintermaul2/Assets/thumbnail.png" id="5_j23oc"] + +[node name="Lobby" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_mm4gt") + +[node name="Background" type="Control" parent="."] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="ColorRect" type="ColorRect" parent="Background"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +color = Color(0, 0, 0, 1) + +[node name="TextureRect" type="TextureRect" parent="Background"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +texture = ExtResource("2_0pdjl") +stretch_mode = 1 + +[node name="MarginContainer" type="MarginContainer" parent="."] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_constants/margin_left = 4 +theme_override_constants/margin_top = 4 +theme_override_constants/margin_right = 4 +theme_override_constants/margin_bottom = 4 + +[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"] +layout_mode = 2 + +[node name="CenterContainer" type="CenterContainer" parent="MarginContainer/VBoxContainer"] +layout_mode = 2 +size_flags_vertical = 3 + +[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer/CenterContainer"] +layout_mode = 2 +size_flags_vertical = 3 +theme_override_constants/separation = 32 + +[node name="Teams" type="VBoxContainer" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer"] +unique_name_in_owner = true +layout_mode = 2 + +[node name="PlayersListContainer" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer/Teams" instance=ExtResource("3_2r7nj")] +unique_name_in_owner = true +layout_mode = 2 + +[node name="Maps" type="VBoxContainer" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer"] +unique_name_in_owner = true +layout_mode = 2 +size_flags_horizontal = 3 +theme = ExtResource("2_syjfh") + +[node name="MapButton" type="Button" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer/Maps"] +layout_mode = 2 +mouse_default_cursor_shape = 2 +toggle_mode = true +text = "Wintermaul" +metadata/map_scene = ExtResource("3_3hc3h") +metadata/thumbnail = ExtResource("3_8r1n2") +metadata/settings = ["starting_lives", "starting_money", "starting_income", "use_premade_teams"] + +[node name="MapButton2" type="Button" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer/Maps"] +layout_mode = 2 +mouse_default_cursor_shape = 2 +toggle_mode = true +text = "Squares" +metadata/thumbnail = ExtResource("5_5ewsi") + +[node name="MapButton3" type="Button" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer/Maps"] +layout_mode = 2 +mouse_default_cursor_shape = 2 +toggle_mode = true +text = "Wintermaul 2" +metadata/map_scene = ExtResource("4_v1caa") +metadata/thumbnail = ExtResource("5_j23oc") + +[node name="MapButton4" type="Button" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer/Maps"] +visible = false +layout_mode = 2 +mouse_default_cursor_shape = 2 +toggle_mode = true +text = "Wintermaul Tiny Swords" +metadata/map_scene = ExtResource("5_hnsfx") + +[node name="Thumbnail" type="TextureRect" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer"] +unique_name_in_owner = true +custom_minimum_size = Vector2(300, 260) +layout_mode = 2 +texture = ExtResource("3_8r1n2") +expand_mode = 1 +stretch_mode = 4 + +[node name="Settings" type="VBoxContainer" parent="MarginContainer/VBoxContainer/CenterContainer/HBoxContainer"] +unique_name_in_owner = true +layout_mode = 2 +size_flags_vertical = 0 +theme_override_constants/separation = 0 + +[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 8 +theme = ExtResource("2_syjfh") + +[node name="StartButton" type="Button" parent="MarginContainer/VBoxContainer/VBoxContainer"] +unique_name_in_owner = true +layout_mode = 2 +mouse_default_cursor_shape = 2 +text = "Start" + +[node name="CancelButton" type="Button" parent="MarginContainer/VBoxContainer/VBoxContainer"] +unique_name_in_owner = true +layout_mode = 2 +mouse_default_cursor_shape = 2 +text = "Cancel" + +[node name="KeepAliveTimer" type="Timer" parent="."] +wait_time = 30.0 + +[connection signal="pressed" from="MarginContainer/VBoxContainer/VBoxContainer/StartButton" to="." method="_on_start_button_pressed"] +[connection signal="pressed" from="MarginContainer/VBoxContainer/VBoxContainer/CancelButton" to="." method="_on_cancel_button_pressed"] diff --git a/UI/PlayerLobby/lobby.gd b/UI/PlayerLobby/lobby.gd new file mode 100644 index 0000000..6506097 --- /dev/null +++ b/UI/PlayerLobby/lobby.gd @@ -0,0 +1,201 @@ +extends Control + + +signal joined + +var current_map_idx := 0 +var current_map_scene: Node + +var settings := {} +var teams := {} + +@onready var list: Control = %PlayersListContainer.list + + +func _ready() -> void: +	if not multiplayer.is_server(): +		%StartButton.disabled = true +	 +	if multiplayer.is_server(): +		joined.connect(func(): +			set_map.rpc(current_map_idx) +		) +		for idx in %Maps.get_child_count(): +			%Maps.get_child(idx).pressed.connect(func(): +				if current_map_idx != idx: +					set_map.rpc(idx) +			) +	 +	if not multiplayer.is_server(): +		for node: Control in %Maps.get_children(): +			node.mouse_filter = Control.MOUSE_FILTER_IGNORE +	 +	Network.players_changed.connect(update_players) +	update_players() +	 +	multiplayer.peer_disconnected.connect(remove_player) +	multiplayer.peer_connected.connect(_on_peer_connected) +	multiplayer.peer_disconnected.connect(_on_peer_disconnected) +	 +	# reset map texture for clean load +	%Thumbnail.texture = null +	set_map(current_map_idx) +	 +	# send keep-alive to game-lobby-server +	if multiplayer.is_server(): +		$KeepAliveTimer.start() +		$KeepAliveTimer.timeout.connect(func(): +			Client.request(Client.game_lobby_url, [], HTTPClient.METHOD_POST, JSON.stringify({"keep-alive": Client.current_game_id})) +		) + + +func update_players(): +	update_list(list, Network.get_ordered_player_ids()) + + +func remove_player(id): +	list.remove_child(list.get_node(str(id))) + + +func update_list(current_list: Control, player_ids: Array): +	for id in player_ids: +		var player: Player = Network.get_player(id) +		 +		var control: Control = current_list.get_node_or_null(str(id)) +		if not control: +			control = MarginContainer.new() +			control.name = str(id) +			var label = Label.new() +			label.add_theme_color_override("font_color", player.get_color()) +			if id == multiplayer.get_unique_id(): +				label.add_theme_color_override("font_outline_color", Color(0.75, 0.75, 0.75, 0.75)) +				label.add_theme_constant_override("outline_size", 10) +			control.add_child(label) +			current_list.add_child(control) +			#joined.emit() +		 +		control.get_child(0).text = str(player.username) +		control.get_child(0).tooltip_text = str(id) +		current_list.move_child(control, player_ids.find(id) + 1) + + +func _on_peer_connected(id): +	Network._on_peer_connected(id) +func _on_peer_disconnected(id): +	Network._on_peer_disconnected(id) + + +func _on_start_button_pressed() -> void: +	start.rpc() + + +func _on_cancel_button_pressed() -> void: +	multiplayer.multiplayer_peer.close() +	 +	await Client.request( +		"%s" % [Client.game_lobby_url], +		[], +		HTTPClient.METHOD_POST, +		JSON.stringify({"close": Client.current_game_id}) +	) +	 +	# TODO: if was host => Start. if was joined and connected from list => List +	get_tree().change_scene_to_file("res://UI/Start.tscn") + + +@rpc("authority", "call_local") +func start(): +	var packed_scene = %Maps.get_child(current_map_idx).get_meta("map_scene") +	var scene = packed_scene.instantiate() +	 +	for setting in settings: +		scene[setting] = settings[setting] +	 +	if settings.get("use_premade_teams"): +		var premade_teams = {} +		for team_name in teams: +			premade_teams[team_name] = teams[team_name]["players"] +		scene.premade_teams = premade_teams +	 +	Client.change_scene_to_instance(scene) + + +@rpc("authority", "call_local") +func set_map(index: int): +	current_map_idx = index +	 +	for node: Control in %Teams.get_children().slice(1): +		node.queue_free() +	%PlayersListContainer.visible = true +	 +	for node: Button in %Maps.get_children(): +		node.add_theme_color_override("font_color", Color(1.0, 1.0, 1.0, 0.5)) +	 +	var map_button = %Maps.get_child(index) +	var thumbnail = map_button.get_meta("thumbnail") +	 +	# settings +	for child in %Settings.get_children(): +		child.queue_free() +	if map_button.has_meta("settings"): +		current_map_scene = map_button.get_meta("map_scene").instantiate() +		var map_settings = map_button.get_meta("settings", []) +		for setting in map_settings: +			settings[setting] = current_map_scene[setting] +			var control = preload("res://UI/PlayerLobby/lobby_setting.tscn").instantiate() +			control.label = setting +			control.value = settings[setting] +			control.disabled = !multiplayer.is_server() +			if multiplayer.is_server(): +				control.value_changed.connect(func(value): +					set_setting.rpc(setting, value) +				) +			%Settings.add_child(control) +	 +	map_button.add_theme_color_override("font_color", Color(1.0, 1.0, 1.0, 1.0)) +	%Thumbnail.texture = thumbnail + + +@rpc("authority", "call_local") +func set_setting(key: String, value: Variant): +	settings[key] = value +	 +	if not multiplayer.is_server(): +		%Settings.get_node(key).value = value +	 +	# generate PlayersLists per team with clickable labels to switch team +	if settings.get("use_premade_teams"): +		%PlayersListContainer.visible = false +		var team_names = current_map_scene.teams.names() +		var players_per_team = Network.get_ordered_player_ids().size() / team_names.size() +		for idx in team_names.size(): +			var team_name = team_names[idx] +			 +			var new_list_container = preload("res://UI/players_list_container.tscn").instantiate() +			new_list_container.label = team_name.to_upper() +			new_list_container.clicked.connect(func(): +				switch_team.rpc(team_name) +			) +			%Teams.add_child(new_list_container) +			 +			var offset = players_per_team * idx +			teams[team_name] = {} +			teams[team_name]["players"] = Network.get_ordered_player_ids().slice(offset, offset + players_per_team) +			teams[team_name]["list"] = new_list_container.list +			 +			update_list(teams[team_name]["list"], teams[team_name]["players"]) + + +@rpc("any_peer", "call_local") +func switch_team(team_name: String): +#func switch_team(previous_team_name: String, new_team_name: String): +	var player_id = multiplayer.get_remote_sender_id() +	 +	for key in teams: +		var team = teams[key] +		team["players"].erase(player_id) +		var node = team["list"].get_node_or_null(str(player_id)) +		if node: team["list"].remove_child(node) +	 +	teams[team_name]["players"].append(player_id) +	update_list(teams[team_name]["list"], teams[team_name]["players"]) diff --git a/UI/PlayerLobby/lobby_setting.gd b/UI/PlayerLobby/lobby_setting.gd new file mode 100644 index 0000000..8f0efe3 --- /dev/null +++ b/UI/PlayerLobby/lobby_setting.gd @@ -0,0 +1,42 @@ +extends HBoxContainer + + +signal value_changed(value: Variant) + +var label := "": +	set(value): +		$Label.text = str(value) +		name = str(value) +	get(): +		return $Label.text + +var value: Variant = "": +	set(new_value): +		value = new_value +		if typeof(new_value) == TYPE_BOOL: +			$TextEdit.visible = false +			$CheckBox.visible = true +			 +			$CheckBox.set_pressed_no_signal(new_value) +		else: +			$TextEdit.visible = true +			$CheckBox.visible = false +			$TextEdit.text = str(new_value) +	get(): +		if typeof(value) == TYPE_BOOL: +			return $CheckBox.button_pressed +		else: +			return $TextEdit.text + +var disabled := false: +	set(value): +		disabled = value +		$TextEdit.editable = !value +		$CheckBox.disabled = value + + +func _on_text_edit_text_changed(new_text: String) -> void: +	value_changed.emit(new_text) + +func _on_check_box_toggled(_toggled_on: bool) -> void: +	value_changed.emit($CheckBox.button_pressed) diff --git a/UI/PlayerLobby/lobby_setting.tscn b/UI/PlayerLobby/lobby_setting.tscn new file mode 100644 index 0000000..62d1c66 --- /dev/null +++ b/UI/PlayerLobby/lobby_setting.tscn @@ -0,0 +1,21 @@ +[gd_scene load_steps=2 format=3 uid="uid://fgqkxat8pwjk"] + +[ext_resource type="Script" path="res://UI/PlayerLobby/lobby_setting.gd" id="1_ntovh"] + +[node name="LobbySetting" type="HBoxContainer"] +size_flags_vertical = 2 +script = ExtResource("1_ntovh") + +[node name="Label" type="Label" parent="."] +layout_mode = 2 +text = "Setting" + +[node name="TextEdit" type="LineEdit" parent="."] +layout_mode = 2 +text = "5" + +[node name="CheckBox" type="CheckBox" parent="."] +layout_mode = 2 + +[connection signal="text_changed" from="TextEdit" to="." method="_on_text_edit_text_changed"] +[connection signal="toggled" from="CheckBox" to="." method="_on_check_box_toggled"] diff --git a/UI/PlayerLobby/lobby_theme.tres b/UI/PlayerLobby/lobby_theme.tres new file mode 100644 index 0000000..0307ae1 --- /dev/null +++ b/UI/PlayerLobby/lobby_theme.tres @@ -0,0 +1,19 @@ +[gd_resource type="Theme" load_steps=3 format=3 uid="uid://bt84t61hrvoyn"] + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vhn61"] +content_margin_left = 8.0 +content_margin_top = 4.0 +content_margin_right = 8.0 +content_margin_bottom = 4.0 +bg_color = Color(0, 0, 0, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_4s0gx"] +content_margin_left = 8.0 +content_margin_top = 4.0 +content_margin_right = 8.0 +content_margin_bottom = 4.0 +bg_color = Color(0, 0, 0, 1) + +[resource] +Button/styles/disabled = SubResource("StyleBoxFlat_vhn61") +Button/styles/normal = SubResource("StyleBoxFlat_4s0gx") | 
