diff options
Diffstat (limited to 'Game/States/Default')
-rw-r--r-- | Game/States/Default/StateDefault.gd | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Game/States/Default/StateDefault.gd b/Game/States/Default/StateDefault.gd index b7b630c..014eb40 100644 --- a/Game/States/Default/StateDefault.gd +++ b/Game/States/Default/StateDefault.gd @@ -16,6 +16,5 @@ func _state_unhandled_input(event: InputEvent) -> void: if event.is_action_pressed("select"): # if not multi selecting if not event.is_double_click() and not Input.is_action_pressed("select_multiple"): - if Tower.selected_towers: - for tower in Tower.selected_towers.duplicate(): - tower.is_selected = false + for tower: Tower in Client.selection.get_nodes().duplicate(): + tower.is_selected = false |