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author | Daniel Weipert <git@mail.dweipert.de> | 2024-11-05 11:34:49 +0100 |
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committer | Daniel Weipert <git@mail.dweipert.de> | 2024-11-05 11:34:49 +0100 |
commit | c8f674ac6fa0914d9e448d2929f2385cdad80d60 (patch) | |
tree | a913454c42bb520aa644f4e2dcf0d42ba11c83de /Towers | |
parent | 84365b6f901a9c0251a9f724a8d9f81a3787e97d (diff) |
next commit
Diffstat (limited to 'Towers')
-rw-r--r-- | Towers/Assets/.spritesheet.png-autosave.kra | bin | 79919 -> 0 bytes | |||
-rw-r--r-- | Towers/Assets/shoot.ogg | bin | 0 -> 6381 bytes | |||
-rw-r--r-- | Towers/Assets/shoot.ogg.import | 19 | ||||
-rw-r--r-- | Towers/Components/TowerComponent.gd | 2 | ||||
-rw-r--r-- | Towers/PlacementParticles.tscn | 2 | ||||
-rw-r--r-- | Towers/Tower.gd | 22 | ||||
-rw-r--r-- | Towers/Tower.tscn | 6 |
7 files changed, 41 insertions, 10 deletions
diff --git a/Towers/Assets/.spritesheet.png-autosave.kra b/Towers/Assets/.spritesheet.png-autosave.kra Binary files differdeleted file mode 100644 index 0f3888a..0000000 --- a/Towers/Assets/.spritesheet.png-autosave.kra +++ /dev/null diff --git a/Towers/Assets/shoot.ogg b/Towers/Assets/shoot.ogg Binary files differnew file mode 100644 index 0000000..492e86c --- /dev/null +++ b/Towers/Assets/shoot.ogg diff --git a/Towers/Assets/shoot.ogg.import b/Towers/Assets/shoot.ogg.import new file mode 100644 index 0000000..d094c68 --- /dev/null +++ b/Towers/Assets/shoot.ogg.import @@ -0,0 +1,19 @@ +[remap] + +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://cpkwvp5llf7x6" +path="res://.godot/imported/shoot.ogg-8774a88813cc4a3e47919b1c05404869.oggvorbisstr" + +[deps] + +source_file="res://Towers/Assets/shoot.ogg" +dest_files=["res://.godot/imported/shoot.ogg-8774a88813cc4a3e47919b1c05404869.oggvorbisstr"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Towers/Components/TowerComponent.gd b/Towers/Components/TowerComponent.gd index 83fdc38..609f88c 100644 --- a/Towers/Components/TowerComponent.gd +++ b/Towers/Components/TowerComponent.gd @@ -29,7 +29,7 @@ func to_network_data() -> NetworkData: return data -func update_with_network_data(data: NetworkData): +func update_with_network_data(_data: NetworkData): pass static func from_network_data(data: NetworkData) -> TowerComponent: diff --git a/Towers/PlacementParticles.tscn b/Towers/PlacementParticles.tscn index d70768d..845e451 100644 --- a/Towers/PlacementParticles.tscn +++ b/Towers/PlacementParticles.tscn @@ -84,4 +84,4 @@ flip_h = true [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource("3_0cdk8") -volume_db = -16.0 +volume_db = -4.0 diff --git a/Towers/Tower.gd b/Towers/Tower.gd index 2634966..187cd93 100644 --- a/Towers/Tower.gd +++ b/Towers/Tower.gd @@ -58,6 +58,7 @@ signal selection_group_id_changed(previous_id: String) set(value): attack_range = value $Range/CollisionShape2D.shape.radius = attack_range + $SoundShoot.max_distance = attack_range * Client.current_stage.map.tile_set.tile_size.x @export var attack_power: int = 1 @@ -112,9 +113,10 @@ func _draw(): func _process(_delta: float) -> void: - if $ShootCooldown.is_stopped() and not mobs_in_range.is_empty(): - shoot() - $ShootCooldown.start() + if multiplayer.is_server(): + if $ShootCooldown.is_stopped() and not mobs_in_range.is_empty(): + shoot() + $ShootCooldown.start() #if selection_area and is_instance_valid(selection_area): #var bodies = selection_area.get_overlapping_bodies() @@ -193,21 +195,24 @@ func is_melee_range(): func shoot(): - if not multiplayer.is_server(): - # TODO: do shoot animation, but don't subtract hp - return - var target = mobs_in_range[0] as Unit for component in components: if component.has_method("on_shoot"): component.on_shoot(target) + shoot_fx.rpc() + if is_melee_range(): target.set_hp(target.hp - 1) else: # TODO target.set_hp(target.hp - 1) +@rpc("authority", "call_local") +func shoot_fx(): + $SoundShoot.play() + + func get_region(): var collision_shape := $CollisionShape2D @@ -293,4 +298,7 @@ static func from_network_data(data: NetworkData) -> Tower: tower.attack_power = data.attack_power tower.attack_speed = data.attack_speed + tower.get_node("AnimatedSprite2D").modulate = data.sprite_modulate + tower.get_node("ComponentsAnchor").modulate = data.components_anchor_modulate + return tower diff --git a/Towers/Tower.tscn b/Towers/Tower.tscn index 13bbe72..25388f6 100644 --- a/Towers/Tower.tscn +++ b/Towers/Tower.tscn @@ -1,9 +1,10 @@ -[gd_scene load_steps=15 format=3 uid="uid://by1x56w21o165"] +[gd_scene load_steps=16 format=3 uid="uid://by1x56w21o165"] [ext_resource type="Script" path="res://Towers/Tower.gd" id="1_axo1d"] [ext_resource type="Texture2D" uid="uid://b1b18rd0tqbar" path="res://core_outdoor.png" id="1_mrep8"] [ext_resource type="PackedScene" uid="uid://cqktpc8c7ecn3" path="res://Game/Selection/SelectableArea.tscn" id="3_57d5u"] [ext_resource type="Texture2D" uid="uid://dujcs2ls3u6tj" path="res://Towers/Assets/spritesheet.png" id="3_brkps"] +[ext_resource type="AudioStream" uid="uid://cpkwvp5llf7x6" path="res://Towers/Assets/shoot.ogg" id="5_i05ow"] [sub_resource type="AtlasTexture" id="AtlasTexture_1ubf7"] atlas = ExtResource("3_brkps") @@ -114,6 +115,9 @@ position = Vector2(0, 32) [node name="GroundAnchor" type="Marker2D" parent="."] position = Vector2(16, 29) +[node name="SoundShoot" type="AudioStreamPlayer2D" parent="."] +stream = ExtResource("5_i05ow") + [connection signal="input_event" from="." to="." method="_on_input_event"] [connection signal="tree_exiting" from="." to="." method="_on_tree_exiting"] [connection signal="body_entered" from="Range" to="." method="_on_range_body_entered"] |