summaryrefslogtreecommitdiff
path: root/Game/States/Build/build_grid.gd
diff options
context:
space:
mode:
authorDaniel Weipert <git@mail.dweipert.de>2024-10-12 23:09:56 +0200
committerDaniel Weipert <git@mail.dweipert.de>2024-10-12 23:09:56 +0200
commit0697f674ec33f8381ba68cf064732ee40e6e584f (patch)
tree89334f288356390d193fa327bb3895fa366985b5 /Game/States/Build/build_grid.gd
parent647e2e1812c00e29337a61560644f7aa91d0eb0f (diff)
next commit
Diffstat (limited to 'Game/States/Build/build_grid.gd')
-rw-r--r--Game/States/Build/build_grid.gd14
1 files changed, 7 insertions, 7 deletions
diff --git a/Game/States/Build/build_grid.gd b/Game/States/Build/build_grid.gd
index 6fd93aa..766c79b 100644
--- a/Game/States/Build/build_grid.gd
+++ b/Game/States/Build/build_grid.gd
@@ -2,20 +2,20 @@ extends Node2D
func _draw():
- var area = Client.stage.map.get_used_rect()
- var cell_size = Client.stage.map.tile_set.tile_size
- var offset = Client.stage.map.position
+ var area = Client.current_stage.map.get_used_rect()
+ var cell_size = Client.current_stage.map.tile_set.tile_size
+ var offset = area.position
for row in range(0, area.size.y + 1):
draw_line(
- Vector2(offset.x, offset.y + row * cell_size.y),
- Vector2(offset.x + area.size.x * cell_size.x, offset.y + row * cell_size.y),
+ Vector2(offset.x * cell_size.x, offset.y + row * cell_size.y),
+ Vector2(offset.x * cell_size.x + area.size.x * cell_size.x, offset.y + row * cell_size.y),
Color(1, 1, 1, 0.25),
1.0
)
for column in range(0, area.size.x + 1):
draw_line(
- Vector2(offset.x + column * cell_size.x, offset.y),
- Vector2(offset.x + column * cell_size.x, offset.y + area.size.y * cell_size.y),
+ Vector2(offset.x * cell_size.x + column * cell_size.x, offset.y),
+ Vector2(offset.x * cell_size.x + column * cell_size.x, offset.y + area.size.y * cell_size.y),
Color(1, 1, 1, 0.25),
1.0
)