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class_name QuestObjectiveDetails
extends PacketChunk
const BYTE_LENGTH := 44
## Byte Type: u32
## Byte Length: 4
var hunt_identification: int
## Byte Type: u32
## Byte Length: 4
var objective_type: int
## Byte Type: u32
## Byte Length: 4
var mob_id: int
## Byte Type: u16
## Byte Length: 2
var minimum_level: int
## Byte Type: u16
## Byte Length: 2
var maximum_level: int
## Byte Type: u16
## Byte Length: 2
var kill_count: int
## Byte Type: u16
## Byte Length: 2
var total_count: int
## Byte Type: u8
## Byte Length: 24
var mob_name: String
static func from_bytes(bytes: PackedByteArray):
var details = QuestObjectiveDetails.new()
details.hunt_identification = bytes.decode_u32(0)
details.objective_type = bytes.decode_u32(4)
details.mob_id = bytes.decode_u32(8)
details.minimum_level = bytes.decode_u16(12)
details.maximum_level = bytes.decode_u16(14)
details.kill_count = bytes.decode_u16(16)
details.total_count = bytes.decode_u16(18)
details.mob_name = bytes.slice(20, 20 + 24).get_string_from_utf8()
return details
static func array_from_bytes(bytes: PackedByteArray) -> Array[QuestObjectiveDetails]:
var array: Array[QuestObjectiveDetails] = []
var offset = 0
while offset < bytes.size():
var chunk = from_bytes(bytes.slice(offset))
array.append(chunk)
offset += chunk.byte_length
return array
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