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class_name QuestObjectiveDetails
extends PacketChunk


const BYTE_LENGTH := 44


## Byte Type: u32
## Byte Length: 4
var hunt_identification: int

## Byte Type: u32
## Byte Length: 4
var objective_type: int

## Byte Type: u32
## Byte Length: 4
var mob_id: int

## Byte Type: u16
## Byte Length: 2
var minimum_level: int

## Byte Type: u16
## Byte Length: 2
var maximum_level: int

## Byte Type: u16
## Byte Length: 2
var kill_count: int

## Byte Type: u16
## Byte Length: 2
var total_count: int

## Byte Type: u8
## Byte Length: 24
var mob_name: String


static func from_bytes(bytes: PackedByteArray):
	var details = QuestObjectiveDetails.new()
	
	details.hunt_identification = bytes.decode_u32(0)
	details.objective_type = bytes.decode_u32(4)
	details.mob_id = bytes.decode_u32(8)
	details.minimum_level = bytes.decode_u16(12)
	details.maximum_level = bytes.decode_u16(14)
	details.kill_count = bytes.decode_u16(16)
	details.total_count = bytes.decode_u16(18)
	details.mob_name = bytes.slice(20, 20 + 24).get_string_from_utf8()
	
	return details


static func array_from_bytes(bytes: PackedByteArray) -> Array[QuestObjectiveDetails]:
	var array: Array[QuestObjectiveDetails] = []
	
	var offset = 0
	while offset < bytes.size():
		var chunk = from_bytes(bytes.slice(offset))
		array.append(chunk)
		offset += chunk.byte_length
	
	return array