class_name QuestObjectiveDetails extends PacketChunk const BYTE_LENGTH := 44 ## Byte Type: u32 ## Byte Length: 4 var hunt_identification: int ## Byte Type: u32 ## Byte Length: 4 var objective_type: int ## Byte Type: u32 ## Byte Length: 4 var mob_id: int ## Byte Type: u16 ## Byte Length: 2 var minimum_level: int ## Byte Type: u16 ## Byte Length: 2 var maximum_level: int ## Byte Type: u16 ## Byte Length: 2 var kill_count: int ## Byte Type: u16 ## Byte Length: 2 var total_count: int ## Byte Type: u8 ## Byte Length: 24 var mob_name: String static func from_bytes(bytes: PackedByteArray): var details = QuestObjectiveDetails.new() details.hunt_identification = bytes.decode_u32(0) details.objective_type = bytes.decode_u32(4) details.mob_id = bytes.decode_u32(8) details.minimum_level = bytes.decode_u16(12) details.maximum_level = bytes.decode_u16(14) details.kill_count = bytes.decode_u16(16) details.total_count = bytes.decode_u16(18) details.mob_name = bytes.slice(20, 20 + 24).get_string_from_utf8() return details static func array_from_bytes(bytes: PackedByteArray) -> Array[QuestObjectiveDetails]: var array: Array[QuestObjectiveDetails] = [] var offset = 0 while offset < bytes.size(): var chunk = from_bytes(bytes.slice(offset)) array.append(chunk) offset += chunk.byte_length return array