summaryrefslogtreecommitdiff
path: root/extractor/sprite.gd
diff options
context:
space:
mode:
Diffstat (limited to 'extractor/sprite.gd')
-rw-r--r--extractor/sprite.gd204
1 files changed, 0 insertions, 204 deletions
diff --git a/extractor/sprite.gd b/extractor/sprite.gd
deleted file mode 100644
index 410ce07..0000000
--- a/extractor/sprite.gd
+++ /dev/null
@@ -1,204 +0,0 @@
-class_name Sprite
-
-
-## Byte Length: 2 [br]
-## SP
-var signature: String = "SP"
-
-## Byte Type: u8 [br]
-## Byte Length: 2
-var version: Version
-
-## Byte Type: u16 [br]
-## Byte Length: 2
-var palette_image_count: int
-
-## Byte Type: u16 [br]
-## Byte Length: 2
-var rgba_image_count: int
-
-## Length: [member palette_image_count]
-var palette_image_data: Array[PaletteImageData]
-
-## Byte Type: u8 [br]
-## Byte Length: [member rgba_image_count]
-var rgba_image_data: Array[RGBAImageData]
-
-## Byte Type: u16 [br]
-## Byte Length: 256 * 4 (rgba u8) [br]
-## The color with palette index 0 can be considered the "background color". [br]
-## It must be cleared manually on load.
-var palette: Array[PaletteColor]
-
-
-static func from_bytes(bytes: PackedByteArray):
- var sprite = Sprite.new()
-
- @warning_ignore("shadowed_variable")
- var version = Version.new()
- version.minor = bytes.decode_u8(2)
- version.major = bytes.decode_u8(3)
- sprite.version = version
-
- sprite.palette_image_count = bytes.decode_u16(4)
- sprite.rgba_image_count = bytes.decode_u16(6)
-
- sprite.palette_image_data = [] as Array[PaletteImageData]
- var palette_image_offset = 8
- var processed_palette_images = 0
- while processed_palette_images < sprite.palette_image_count:
- var data = PaletteImageData.new()
- data.width = bytes.decode_u16(palette_image_offset)
- data.height = bytes.decode_u16(palette_image_offset + 2)
-
- data.data_size = bytes.decode_u16(palette_image_offset + 4)
- data.encoded_data = bytes.slice(
- palette_image_offset + 6,
- palette_image_offset + 6 + data.data_size
- )
-
- data.decode()
-
- sprite.palette_image_data.append(data)
- processed_palette_images += 1
- palette_image_offset += data.get_byte_length()
-
- sprite.rgba_image_data = [] as Array[RGBAImageData]
- var rgba_image_offset = palette_image_offset
- var processed_rgba_images = 0
- while processed_rgba_images < sprite.rgba_image_count:
- var data = RGBAImageData.new()
- data.width = bytes.decode_u16(rgba_image_offset)
- data.height = bytes.decode_u16(rgba_image_offset + 2)
-
- data.data = bytes.slice(
- rgba_image_offset + 4,
- rgba_image_offset + 4 + (data.width * data.height * 4)
- )
-
- sprite.rgba_image_data.append(data)
- processed_rgba_images += 1
- rgba_image_offset += data.get_byte_length()
-
- sprite.palette = [] as Array[PaletteColor]
- var palette_offset = rgba_image_offset
- while palette_offset < bytes.size():
- var color = PaletteColor.new()
- color.r = bytes.decode_u8(palette_offset)
- color.g = bytes.decode_u8(palette_offset + 1)
- color.b = bytes.decode_u8(palette_offset + 2)
- color.a = bytes.decode_u8(palette_offset + 3)
- sprite.palette.append(color)
- palette_offset += 4
-
- #print(sprite.palette_image_data[0].get_rgba_data(sprite.palette))
-
- for idx in sprite.palette_image_data.size():
- var d: PaletteImageData = sprite.palette_image_data[idx]
- var i = Image.create_from_data(
- d.width,
- d.height,
- false,
- Image.FORMAT_RGBA8,
- d.get_rgba_data(sprite.palette)
- )
- i.save_png("res://extractor/test/test-" + str(idx).pad_zeros(3) + ".png")
-
- return sprite
-
-
-class PaletteImageData:
- ## Byte Type: u16
- ## Byte Length: 2
- var width: int
-
- ## Byte Type: u16
- ## Byte Length: 2
- var height: int
-
- ## Byte Type: u16
- ## Byte Length: 2
- var data_size: int
-
- ## Byte Type: u8
- ## Byte Length: [member data_size]
- var encoded_data: PackedByteArray
-
- var decoded_data: PackedByteArray
-
-
- func get_byte_length() -> int:
- return 6 + data_size
-
-
- func decode():
- decoded_data = PackedByteArray([])
-
- var offset = 0
- while offset < encoded_data.size():
- var byte = encoded_data.decode_u8(offset)
- if byte == 0:
- var length = encoded_data.decode_u8(offset + 1)
- var padding = PackedByteArray([])
- padding.resize(length)
- padding.fill(0)
- decoded_data.append_array(padding)
-
- offset += 2
- else:
- decoded_data.append(byte)
- offset += 1
-
-
- func get_rgba_data(palette: Array[PaletteColor]) -> PackedByteArray:
- var rgba := PackedByteArray([])
- var background_color := palette[0]
-
- for idx in decoded_data:
- var color := palette[idx]
- if color == background_color:
- rgba.append_array(PackedByteArray([0, 0, 0, 0]))
- else:
- rgba.append_array(color.to_bytes())
-
- return rgba
-
-
-class PaletteColor:
- const BYTE_LENGTH := 4
-
- var r: int
- var g: int
- var b: int
- var a: int
-
-
- func to_bytes():
- return PackedByteArray([r, g, b, 255])
-
-
-class RGBAImageData:
- ## Byte Type: u16
- ## Byte Length: 2
- var width: int
-
- ## Byte Type: u16
- ## Byte Length: 2
- var height: int
-
- ## Byte Type: u8
- ## Byte Length: width * height * RGBAPixel.byte_length
- var data: Array[Pixel]
-
-
- class Pixel:
- const BYTE_LENGTH := 4
-
- var r: int
- var g: int
- var b: int
- var a: int
-
-
- func get_byte_length() -> int:
- return width * height * data.size()