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author | Daniel Weipert <git@mail.dweipert.de> | 2024-09-06 14:38:00 +0200 |
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committer | Daniel Weipert <git@mail.dweipert.de> | 2024-09-06 14:38:00 +0200 |
commit | d200edc1a73f4cb8e7595579a8914301b3248299 (patch) | |
tree | 01584f68c7e1336a7df88843301e8bebd00f294b /Door.gd | |
parent | 292dd72d1472e01217e2d75a8ec8af75f21d6d59 (diff) |
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Diffstat (limited to 'Door.gd')
-rw-r--r-- | Door.gd | 15 |
1 files changed, 15 insertions, 0 deletions
@@ -0,0 +1,15 @@ +class_name Door +extends Node2D + + +@export_file var target_scene +@export var target_position: Vector2 + + +#func _process(delta: float) -> void: + #var bodies = $Area2D.get_overlapping_bodies() + #if bodies.size() > 0 and bodies[0].is_in_group("player"): + #if Input.is_action_just_pressed("jump"): + #get_viewport().set_input_as_handled() + #print("transition") + #player.current_state = player.state_idle() |