diff options
Diffstat (limited to 'unit/unit.gd')
-rw-r--r-- | unit/unit.gd | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/unit/unit.gd b/unit/unit.gd index e0f9025..066aee6 100644 --- a/unit/unit.gd +++ b/unit/unit.gd @@ -2,17 +2,26 @@ class_name Unit extends Node2D -@export var max_hp := 0 -@export var current_hp := 0 +@export var unit_data: UnitData @export var current_team: String +@export var current_player: Player - -# Called when the node enters the scene tree for the first time. -func _ready() -> void: - pass # Replace with function body. +var current_hp := 0: + set(value): + current_hp = value + $Label.text = str(value) -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(_delta: float) -> void: - pass +func _ready() -> void: + current_hp = unit_data.health + + $Label.visible = false + + var grid_selector := get_tree().get_first_node_in_group("grid_selector") as GridSelector + grid_selector.hover_enter.connect(func(node: Node2D): + $Label.visible = node == self + ) + grid_selector.hover_exit.connect(func(): + $Label.visible = false + ) |