diff options
Diffstat (limited to 'game.gd')
-rw-r--r-- | game.gd | 19 |
1 files changed, 19 insertions, 0 deletions
@@ -7,3 +7,22 @@ var overlay := CanvasLayer.new() func _ready() -> void: overlay.name = "Overlay" get_tree().root.add_child.call_deferred(overlay) + + +enum Face { + FRONT, + BACK, + LEFT, + RIGHT, + TOP, + BOTTOM, +} + + +enum FaceType { + MOVE, + ATTACK, + DEFEND, + ABILITY, + ENTITY, +} |