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-rw-r--r--Objects/BuilderObject.gd10
-rw-r--r--Objects/BuilderObject.tscn14
2 files changed, 20 insertions, 4 deletions
diff --git a/Objects/BuilderObject.gd b/Objects/BuilderObject.gd
index 04ff0b8..2be50da 100644
--- a/Objects/BuilderObject.gd
+++ b/Objects/BuilderObject.gd
@@ -9,6 +9,10 @@ var mouse_offset = Vector2(0,0)
var last_position = Vector2(0,0)
+func _ready():
+ $CollisionShape.texture.width = $Area2D/CollisionShape2D.shape.size.x
+
+
func _process(_delta):
if is_dragged:
position = get_global_mouse_position() + mouse_offset
@@ -44,6 +48,6 @@ func _on_area_2d_area_entered(_area):
func _on_area_2d_area_exited(_area):
- if $Area2D.get_overlapping_areas().size() == 0:
- is_colliding = false
- modulate = Color("fff")
+ #if $Area2D.get_overlapping_areas().size() == 0:
+ is_colliding = false
+ modulate = Color("fff")
diff --git a/Objects/BuilderObject.tscn b/Objects/BuilderObject.tscn
index aae66c7..749ad2a 100644
--- a/Objects/BuilderObject.tscn
+++ b/Objects/BuilderObject.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=4 format=3 uid="uid://p0ay1mp7v772"]
+[gd_scene load_steps=6 format=3 uid="uid://p0ay1mp7v772"]
[ext_resource type="Script" path="res://Objects/BuilderObject.gd" id="1_wjk1m"]
[ext_resource type="Texture2D" uid="uid://dfjrmruj2mk0n" path="res://Assets/wooden_bench/32x32/bench-wood.png" id="2_hvvj8"]
@@ -6,6 +6,13 @@
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vqo4b"]
size = Vector2(80, 64)
+[sub_resource type="Gradient" id="Gradient_yqbes"]
+offsets = PackedFloat32Array(0, 0.753247)
+colors = PackedColorArray(0.236458, 0.753008, 0.820768, 1, 0.755346, 0.317619, 0.61568, 1)
+
+[sub_resource type="GradientTexture2D" id="GradientTexture2D_lc0p3"]
+gradient = SubResource("Gradient_yqbes")
+
[node name="BuilderObject" type="Node2D"]
script = ExtResource("1_wjk1m")
@@ -16,6 +23,11 @@ collision_mask = 3
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("RectangleShape2D_vqo4b")
+[node name="CollisionShape" type="Sprite2D" parent="."]
+self_modulate = Color(1, 1, 1, 0.490196)
+position = Vector2(-1.90735e-06, 0)
+texture = SubResource("GradientTexture2D_lc0p3")
+
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_hvvj8")
region_enabled = true