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path: root/Scenes/Entities/Objects/Wood.tscn
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[gd_scene load_steps=3 format=3 uid="uid://b2xpm8k3chbae"]

[ext_resource type="Texture2D" uid="uid://cctukh2hhfgty" path="res://Assets/Stages/core_outdoor_nature.png" id="1_khy0w"]

[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_1je2f"]
radius = 7.0
height = 28.0

[node name="Wood" type="StaticBody2D"]
z_index = -1
y_sort_enabled = true
collision_layer = 8
collision_mask = 30

[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
scale = Vector2(1, 0.5)
texture = ExtResource("1_khy0w")
region_enabled = true
region_rect = Rect2(912, 0, 16, 64)

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CapsuleShape2D_1je2f")