[gd_scene load_steps=3 format=3 uid="uid://b2xpm8k3chbae"] [ext_resource type="Texture2D" uid="uid://cctukh2hhfgty" path="res://Assets/Stages/core_outdoor_nature.png" id="1_khy0w"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_1je2f"] radius = 7.0 height = 28.0 [node name="Wood" type="StaticBody2D"] z_index = -1 y_sort_enabled = true collision_layer = 8 collision_mask = 30 [node name="Sprite2D" type="Sprite2D" parent="."] texture_filter = 1 scale = Vector2(1, 0.5) texture = ExtResource("1_khy0w") region_enabled = true region_rect = Rect2(912, 0, 16, 64) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CapsuleShape2D_1je2f")