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[gd_scene load_steps=4 format=3 uid="uid://bkb3qv5y0sp8d"]
[ext_resource type="Texture2D" uid="uid://br534x61nyy8k" path="res://Assets/Stages/core_indoor_walls.png" id="1_jqsa6"]
[ext_resource type="Script" path="res://Scenes/Entities/Objects/BaseDoor.gd" id="1_silnh"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5r3qy"]
size = Vector2(16, 16)
[node name="BaseDoor" type="StaticBody2D"]
collision_layer = 8
collision_mask = 0
script = ExtResource("1_silnh")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_5r3qy")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_jqsa6")
region_enabled = true
region_rect = Rect2(560, 96, 16, 16)
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