diff options
author | Daniel Weipert <code@drogueronin.de> | 2023-08-10 11:48:05 +0200 |
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committer | Daniel Weipert <code@drogueronin.de> | 2023-08-10 11:48:05 +0200 |
commit | 46556d864b9685c3b09a0038f5de83966fe7ff94 (patch) | |
tree | c68082eacd35559e14565d1598dd694972fb8e0e /project.godot |
Initial commit
Diffstat (limited to 'project.godot')
-rw-r--r-- | project.godot | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..6c323d4 --- /dev/null +++ b/project.godot @@ -0,0 +1,76 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="BomberTux Story" +run/main_scene="res://Scenes/Start.tscn" +config/features=PackedStringArray("4.1", "GL Compatibility") +config/icon="res://icon.svg" + +[autoload] + +Global="*res://Scenes/Global.gd" +Utilities="*res://Scenes/Utilities.gd" + +[display] + +window/size/viewport_width=240 +window/size/viewport_height=160 +window/stretch/mode="canvas_items" + +[filesystem] + +import/blender/enabled=false + +[input] + +ui_accept={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"echo":false,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) +] +} +ui_menu={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194370,"physical_keycode":4194370,"key_label":4194370,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":4,"pressure":0.0,"pressed":true,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":5,"pressure":0.0,"pressed":true,"script":null) +] +} +ui_menu_left={ +"deadzone": 0.5, +"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":1.0,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} +ui_menu_right={ +"deadzone": 0.5, +"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":5,"axis_value":1.0,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"echo":false,"script":null) +] +} + +[layer_names] + +2d_physics/layer_2="Player" +2d_physics/layer_3="Bomb" +2d_physics/layer_4="Solid" +2d_physics/layer_5="Enemy" +2d_physics/layer_6="Explosion" + +[rendering] + +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility" |