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author | Daniel Weipert <code@drogueronin.de> | 2023-08-10 11:48:05 +0200 |
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committer | Daniel Weipert <code@drogueronin.de> | 2023-08-10 11:48:05 +0200 |
commit | 46556d864b9685c3b09a0038f5de83966fe7ff94 (patch) | |
tree | c68082eacd35559e14565d1598dd694972fb8e0e /Readme.md |
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diff --git a/Readme.md b/Readme.md new file mode 100644 index 0000000..022cd02 --- /dev/null +++ b/Readme.md @@ -0,0 +1,37 @@ +## Concepts + +### Bombs + +BombComponents: + - WaterComponent + - BreakablePassThroughComponent + - RemoteControlMoveComponent + - RemoteDetonateComponent + - (Kick & Throw?) + - SaltComponent? (doesn't work in/under water) +Multiple attachable at once. upgrade bomb to attach more at once? + +Adjustable fire power in menu. +Starts with power=2. gets more in adventure progress + + +### キャラボン + +Use https://wiki.tuxemon.org/Category:Monster + + + +## Ideas + +Scene statt MapArea Transition: +Static screenshot von scene. on transition screenshot anlegen und verschieben animieren. +player schieben. wenn animation ende, neue scene als current_scene setzen + + + +## Links + +### Assets + +- https://opengameart.org +- https://www.spriters-resource.com/game_boy_advance/bombertourn |