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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Magical Tower"
run/main_scene="res://ui/start_screen.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
SoundManager="*res://SoundManager.tscn"
[debug]
gdscript/warnings/integer_division=0
[display]
window/size/viewport_width=160
window/size/viewport_height=144
window/stretch/mode="viewport"
[global_group]
item=""
tilemap=""
opponent=""
hud=""
[layer_names]
2d_physics/layer_1="Player"
2d_physics/layer_2="Opponent"
2d_physics/layer_5="Item"
2d_physics/layer_9="Wall"
2d_physics/layer_10="Ledge"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
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