blob: 37899b8debda9273174407885bed39eaffa9dbbc (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
Everything is as vanilla as possible for a 100% Advancements Skyblock.
## Notes
Justifications for every block:
Ocean ruin suspicious blocks for brushing advancement and sniffer eggs,
and would be falling without support blocks underneath
Trial chamber vaults necessary for advancements
Trial spawner spawning only cave spiders and breezes, both necessary for advancements and not available otherwise
(and both are mobs that would spawn in trial spawners regularly)
Sculk sensor and shrieker in ancient city locations for sneak advancements
Ocean monument with a "cage" for an elder guardian for killing every hostile mob
Desert village with a single sandstone block for a camel to stand on to breed every animal
Bastion remnant default chests for advancements, and loot
End portal frame at stronghold location to reach the end
Elytra frame needs a block
End City chest necessary for Horse Armor loot
Shulker for advancements
## Issues
Vault blocks spawned by custom structures are not interactable
= https://bugs.mojang.com/browse/MC-268618
Solution: Set server_data.state_updating_resumes_at manually to 0 with NBTExplorer
Elder guardian despawns
Solution: They spawn naturally at ocean monuments (for now)
|