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path: root/Player/Assets/Audio/Bump.wav.import
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[remap]

importer="wav"
type="AudioStreamWAV"
uid="uid://bi8u6fhdul31k"
path="res://.godot/imported/Bump.wav-ba5f50c316e6f1b5aeed3eaaee26cd20.sample"

[deps]

source_file="res://Player/Assets/Audio/Bump.wav"
dest_files=["res://.godot/imported/Bump.wav-ba5f50c316e6f1b5aeed3eaaee26cd20.sample"]

[params]

force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0