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Diffstat (limited to 'Player')
-rw-r--r--Player/Assets/Audio/10t.wavbin0 -> 18126 bytes
-rw-r--r--Player/Assets/Audio/10t.wav.import24
-rw-r--r--Player/Assets/Audio/1UP.wavbin0 -> 36060 bytes
-rw-r--r--Player/Assets/Audio/1UP.wav.import24
-rw-r--r--Player/Assets/Audio/3UP.wavbin0 -> 35822 bytes
-rw-r--r--Player/Assets/Audio/3UP.wav.import24
-rw-r--r--Player/Assets/Audio/Area Conquered.wavbin0 -> 81260 bytes
-rw-r--r--Player/Assets/Audio/Area Conquered.wav.import24
-rw-r--r--Player/Assets/Audio/Area Exit.wavbin0 -> 32046 bytes
-rw-r--r--Player/Assets/Audio/Area Exit.wav.import24
-rw-r--r--Player/Assets/Audio/Area Select.wavbin0 -> 19644 bytes
-rw-r--r--Player/Assets/Audio/Area Select.wav.import24
-rw-r--r--Player/Assets/Audio/Bank Loss 2.wavbin0 -> 41538 bytes
-rw-r--r--Player/Assets/Audio/Bank Loss 2.wav.import24
-rw-r--r--Player/Assets/Audio/Bank Loss.wavbin0 -> 93458 bytes
-rw-r--r--Player/Assets/Audio/Bank Loss.wav.import24
-rw-r--r--Player/Assets/Audio/Block Crack.wavbin0 -> 15308 bytes
-rw-r--r--Player/Assets/Audio/Block Crack.wav.import24
-rw-r--r--Player/Assets/Audio/Block.wavbin0 -> 32790 bytes
-rw-r--r--Player/Assets/Audio/Block.wav.import24
-rw-r--r--Player/Assets/Audio/Bomb Throw.wavbin0 -> 29108 bytes
-rw-r--r--Player/Assets/Audio/Bomb Throw.wav.import24
-rw-r--r--Player/Assets/Audio/Bomb.wavbin0 -> 42868 bytes
-rw-r--r--Player/Assets/Audio/Bomb.wav.import24
-rw-r--r--Player/Assets/Audio/Boss Appears.wavbin0 -> 104514 bytes
-rw-r--r--Player/Assets/Audio/Boss Appears.wav.import24
-rw-r--r--Player/Assets/Audio/Boss Hit.wavbin0 -> 47404 bytes
-rw-r--r--Player/Assets/Audio/Boss Hit.wav.import24
-rw-r--r--Player/Assets/Audio/Boss Kill.wavbin0 -> 69360 bytes
-rw-r--r--Player/Assets/Audio/Boss Kill.wav.import24
-rw-r--r--Player/Assets/Audio/Bounce.wavbin0 -> 39124 bytes
-rw-r--r--Player/Assets/Audio/Bounce.wav.import24
-rw-r--r--Player/Assets/Audio/Bull Helmet.wavbin0 -> 27754 bytes
-rw-r--r--Player/Assets/Audio/Bull Helmet.wav.import24
-rw-r--r--Player/Assets/Audio/Bump.wavbin0 -> 21826 bytes
-rw-r--r--Player/Assets/Audio/Bump.wav.import24
-rw-r--r--Player/Assets/Audio/Charge Hit.wavbin0 -> 42306 bytes
-rw-r--r--Player/Assets/Audio/Charge Hit.wav.import24
-rw-r--r--Player/Assets/Audio/Charge Kill.wavbin0 -> 35576 bytes
-rw-r--r--Player/Assets/Audio/Charge Kill.wav.import24
-rw-r--r--Player/Assets/Audio/Charge.wavbin0 -> 45626 bytes
-rw-r--r--Player/Assets/Audio/Charge.wav.import24
-rw-r--r--Player/Assets/Audio/Checkpoint.wavbin0 -> 82502 bytes
-rw-r--r--Player/Assets/Audio/Checkpoint.wav.import24
-rw-r--r--Player/Assets/Audio/Coin (+).wavbin0 -> 43012 bytes
-rw-r--r--Player/Assets/Audio/Coin (+).wav.import24
-rw-r--r--Player/Assets/Audio/Coin Bag.wavbin0 -> 54716 bytes
-rw-r--r--Player/Assets/Audio/Coin Bag.wav.import24
-rw-r--r--Player/Assets/Audio/Coin Big.wavbin0 -> 53982 bytes
-rw-r--r--Player/Assets/Audio/Coin Big.wav.import24
-rw-r--r--Player/Assets/Audio/Coin Drop.WAVbin0 -> 26232 bytes
-rw-r--r--Player/Assets/Audio/Coin Drop.WAV.import24
-rw-r--r--Player/Assets/Audio/Coin.wavbin0 -> 62768 bytes
-rw-r--r--Player/Assets/Audio/Coin.wav.import24
-rw-r--r--Player/Assets/Audio/Cursor.wavbin0 -> 22318 bytes
-rw-r--r--Player/Assets/Audio/Cursor.wav.import24
-rw-r--r--Player/Assets/Audio/Destroy.wavbin0 -> 19608 bytes
-rw-r--r--Player/Assets/Audio/Destroy.wav.import24
-rw-r--r--Player/Assets/Audio/Die.wavbin0 -> 128808 bytes
-rw-r--r--Player/Assets/Audio/Die.wav.import24
-rw-r--r--Player/Assets/Audio/Discovery.wavbin0 -> 103676 bytes
-rw-r--r--Player/Assets/Audio/Discovery.wav.import24
-rw-r--r--Player/Assets/Audio/Door Finish.wavbin0 -> 111776 bytes
-rw-r--r--Player/Assets/Audio/Door Finish.wav.import24
-rw-r--r--Player/Assets/Audio/Door Secret.wavbin0 -> 111776 bytes
-rw-r--r--Player/Assets/Audio/Door Secret.wav.import24
-rw-r--r--Player/Assets/Audio/Door.wavbin0 -> 108216 bytes
-rw-r--r--Player/Assets/Audio/Door.wav.import24
-rw-r--r--Player/Assets/Audio/Dragon Helmet Water.WAVbin0 -> 331996 bytes
-rw-r--r--Player/Assets/Audio/Dragon Helmet Water.WAV.import24
-rw-r--r--Player/Assets/Audio/Dragon Helmet.wavbin0 -> 167376 bytes
-rw-r--r--Player/Assets/Audio/Dragon Helmet.wav.import24
-rw-r--r--Player/Assets/Audio/Drop.wavbin0 -> 13632 bytes
-rw-r--r--Player/Assets/Audio/Drop.wav.import24
-rw-r--r--Player/Assets/Audio/Error.wavbin0 -> 31524 bytes
-rw-r--r--Player/Assets/Audio/Error.wav.import24
-rw-r--r--Player/Assets/Audio/Fall.wavbin0 -> 23260 bytes
-rw-r--r--Player/Assets/Audio/Fall.wav.import24
-rw-r--r--Player/Assets/Audio/Flag.wavbin0 -> 35310 bytes
-rw-r--r--Player/Assets/Audio/Flag.wav.import24
-rw-r--r--Player/Assets/Audio/Frown.wavbin0 -> 24046 bytes
-rw-r--r--Player/Assets/Audio/Frown.wav.import24
-rw-r--r--Player/Assets/Audio/Game Over.wavbin0 -> 158074 bytes
-rw-r--r--Player/Assets/Audio/Game Over.wav.import24
-rw-r--r--Player/Assets/Audio/Heart.wavbin0 -> 23242 bytes
-rw-r--r--Player/Assets/Audio/Heart.wav.import24
-rw-r--r--Player/Assets/Audio/Hurry.wavbin0 -> 44420 bytes
-rw-r--r--Player/Assets/Audio/Hurry.wav.import24
-rw-r--r--Player/Assets/Audio/Jet Helmet.wavbin0 -> 104896 bytes
-rw-r--r--Player/Assets/Audio/Jet Helmet.wav.import24
-rw-r--r--Player/Assets/Audio/Jump Water.wavbin0 -> 25500 bytes
-rw-r--r--Player/Assets/Audio/Jump Water.wav.import24
-rw-r--r--Player/Assets/Audio/Jump.wavbin0 -> 20332 bytes
-rw-r--r--Player/Assets/Audio/Jump.wav.import24
-rw-r--r--Player/Assets/Audio/Kill.wavbin0 -> 20358 bytes
-rw-r--r--Player/Assets/Audio/Kill.wav.import24
-rw-r--r--Player/Assets/Audio/Knife Stick.wavbin0 -> 35696 bytes
-rw-r--r--Player/Assets/Audio/Knife Stick.wav.import24
-rw-r--r--Player/Assets/Audio/Knife Throw.wavbin0 -> 28098 bytes
-rw-r--r--Player/Assets/Audio/Knife Throw.wav.import24
-rw-r--r--Player/Assets/Audio/Land Water.wavbin0 -> 26888 bytes
-rw-r--r--Player/Assets/Audio/Land Water.wav.import24
-rw-r--r--Player/Assets/Audio/Land.wavbin0 -> 14478 bytes
-rw-r--r--Player/Assets/Audio/Land.wav.import24
-rw-r--r--Player/Assets/Audio/Level Finish.wavbin0 -> 99346 bytes
-rw-r--r--Player/Assets/Audio/Level Finish.wav.import24
-rw-r--r--Player/Assets/Audio/Level New.wavbin0 -> 22372 bytes
-rw-r--r--Player/Assets/Audio/Level New.wav.import24
-rw-r--r--Player/Assets/Audio/Level Start.wavbin0 -> 52952 bytes
-rw-r--r--Player/Assets/Audio/Level Start.wav.import24
-rw-r--r--Player/Assets/Audio/Mine.wavbin0 -> 82492 bytes
-rw-r--r--Player/Assets/Audio/Mine.wav.import24
-rw-r--r--Player/Assets/Audio/Pause.wavbin0 -> 51342 bytes
-rw-r--r--Player/Assets/Audio/Pause.wav.import24
-rw-r--r--Player/Assets/Audio/Pick Up.wavbin0 -> 14320 bytes
-rw-r--r--Player/Assets/Audio/Pick Up.wav.import24
-rw-r--r--Player/Assets/Audio/Pipe.wavbin0 -> 35686 bytes
-rw-r--r--Player/Assets/Audio/Pipe.wav.import24
-rw-r--r--Player/Assets/Audio/Pound.wavbin0 -> 41562 bytes
-rw-r--r--Player/Assets/Audio/Pound.wav.import24
-rw-r--r--Player/Assets/Audio/Power Down.wavbin0 -> 36514 bytes
-rw-r--r--Player/Assets/Audio/Power Down.wav.import24
-rw-r--r--Player/Assets/Audio/Power Up Appears.wavbin0 -> 23992 bytes
-rw-r--r--Player/Assets/Audio/Power Up Appears.wav.import24
-rw-r--r--Player/Assets/Audio/Power Up.WAVbin0 -> 79596 bytes
-rw-r--r--Player/Assets/Audio/Power Up.WAV.import24
-rw-r--r--Player/Assets/Audio/Reflect.wavbin0 -> 32020 bytes
-rw-r--r--Player/Assets/Audio/Reflect.wav.import24
-rw-r--r--Player/Assets/Audio/Select.wavbin0 -> 23260 bytes
-rw-r--r--Player/Assets/Audio/Select.wav.import24
-rw-r--r--Player/Assets/Audio/Shift.wavbin0 -> 35722 bytes
-rw-r--r--Player/Assets/Audio/Shift.wav.import24
-rw-r--r--Player/Assets/Audio/Subdue.wavbin0 -> 18142 bytes
-rw-r--r--Player/Assets/Audio/Subdue.wav.import24
-rw-r--r--Player/Assets/Audio/Swim.wavbin0 -> 13624 bytes
-rw-r--r--Player/Assets/Audio/Swim.wav.import24
-rw-r--r--Player/Assets/Audio/Swoop.wavbin0 -> 28098 bytes
-rw-r--r--Player/Assets/Audio/Swoop.wav.import24
-rw-r--r--Player/Assets/Audio/Throw.wavbin0 -> 16686 bytes
-rw-r--r--Player/Assets/Audio/Throw.wav.import24
-rw-r--r--Player/Assets/Audio/Treasure Deposit.wavbin0 -> 77360 bytes
-rw-r--r--Player/Assets/Audio/Treasure Deposit.wav.import24
-rw-r--r--Player/Assets/Audio/Treasure Sheen.wavbin0 -> 27750 bytes
-rw-r--r--Player/Assets/Audio/Treasure Sheen.wav.import24
-rw-r--r--Player/Assets/Audio/Treasure.wavbin0 -> 130802 bytes
-rw-r--r--Player/Assets/Audio/Treasure.wav.import24
-rw-r--r--Player/Assets/Audio/Unpause.wavbin0 -> 53258 bytes
-rw-r--r--Player/Assets/Audio/Unpause.wav.import24
-rw-r--r--Player/Assets/default-crouch.pngbin0 -> 701 bytes
-rw-r--r--Player/Assets/default-crouch.png.import34
-rw-r--r--Player/Assets/default-crouch.png~bin0 -> 634 bytes
-rw-r--r--Player/Assets/default-idle.pngbin0 -> 776 bytes
-rw-r--r--Player/Assets/default-idle.png.import34
-rw-r--r--Player/Assets/default-jump.pngbin0 -> 563 bytes
-rw-r--r--Player/Assets/default-jump.png.import34
-rw-r--r--Player/Assets/default-land.pngbin0 -> 567 bytes
-rw-r--r--Player/Assets/default-land.png.import34
-rw-r--r--Player/Assets/default-walking.pngbin0 -> 1879 bytes
-rw-r--r--Player/Assets/default-walking.png.import34
-rw-r--r--Player/Assets/default-walking.png~bin0 -> 1584 bytes
-rw-r--r--Player/Assets/sprites-bull.pngbin0 -> 20317 bytes
-rw-r--r--Player/Assets/sprites-bull.png.import34
-rw-r--r--Player/Assets/sprites-default-transparent.pngbin0 -> 31808 bytes
-rw-r--r--Player/Assets/sprites-default-transparent.png.import34
-rw-r--r--Player/Assets/sprites-default-transparent.png~bin0 -> 27925 bytes
-rw-r--r--Player/Assets/sprites-default.pngbin0 -> 22140 bytes
-rw-r--r--Player/Assets/sprites-default.png.import34
-rw-r--r--Player/Assets/sprites-default.png~bin0 -> 22140 bytes
-rw-r--r--Player/Assets/sprites-small.pngbin0 -> 4977 bytes
-rw-r--r--Player/Assets/sprites-small.png.import34
-rw-r--r--Player/Assets/spritespngbin0 -> 22140 bytes
-rw-r--r--Player/Player.tscn156
-rw-r--r--Player/player.gd55
173 files changed, 2293 insertions, 0 deletions
diff --git a/Player/Assets/Audio/10t.wav b/Player/Assets/Audio/10t.wav
new file mode 100644
index 0000000..061adaa
--- /dev/null
+++ b/Player/Assets/Audio/10t.wav
Binary files differ
diff --git a/Player/Assets/Audio/10t.wav.import b/Player/Assets/Audio/10t.wav.import
new file mode 100644
index 0000000..c9e2ee7
--- /dev/null
+++ b/Player/Assets/Audio/10t.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://c5mjrbf2xyusq"
+path="res://.godot/imported/10t.wav-7b7cb30ee54c1e33b1544e501ccfa47e.sample"
+
+[deps]
+
+source_file="res://Player/Assets/Audio/10t.wav"
+dest_files=["res://.godot/imported/10t.wav-7b7cb30ee54c1e33b1544e501ccfa47e.sample"]
+
+[params]
+
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+force/mono=false
+force/max_rate=false
+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=0
diff --git a/Player/Assets/Audio/1UP.wav b/Player/Assets/Audio/1UP.wav
new file mode 100644
index 0000000..4834480
--- /dev/null
+++ b/Player/Assets/Audio/1UP.wav
Binary files differ
diff --git a/Player/Assets/Audio/1UP.wav.import b/Player/Assets/Audio/1UP.wav.import
new file mode 100644
index 0000000..a98154c
--- /dev/null
+++ b/Player/Assets/Audio/1UP.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://cssd2hr0gngq7"
+path="res://.godot/imported/1UP.wav-1b9d2b4803c8ee47be6ec2c10092e8f7.sample"
+
+[deps]
+
+source_file="res://Player/Assets/Audio/1UP.wav"
+dest_files=["res://.godot/imported/1UP.wav-1b9d2b4803c8ee47be6ec2c10092e8f7.sample"]
+
+[params]
+
+force/8_bit=false
+force/mono=false
+force/max_rate=false
+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=0
diff --git a/Player/Assets/Audio/3UP.wav b/Player/Assets/Audio/3UP.wav
new file mode 100644
index 0000000..5842c17
--- /dev/null
+++ b/Player/Assets/Audio/3UP.wav
Binary files differ
diff --git a/Player/Assets/Audio/3UP.wav.import b/Player/Assets/Audio/3UP.wav.import
new file mode 100644
index 0000000..663ccbb
--- /dev/null
+++ b/Player/Assets/Audio/3UP.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://cd647mp2d4ju5"
+path="res://.godot/imported/3UP.wav-8297663a3e01fe584aa4c4853908b8fa.sample"
+
+[deps]
+
+source_file="res://Player/Assets/Audio/3UP.wav"
+dest_files=["res://.godot/imported/3UP.wav-8297663a3e01fe584aa4c4853908b8fa.sample"]
+
+[params]
+
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+force/max_rate=false
+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=0
diff --git a/Player/Assets/Audio/Area Conquered.wav b/Player/Assets/Audio/Area Conquered.wav
new file mode 100644
index 0000000..f6b68a2
--- /dev/null
+++ b/Player/Assets/Audio/Area Conquered.wav
Binary files differ
diff --git a/Player/Assets/Audio/Area Conquered.wav.import b/Player/Assets/Audio/Area Conquered.wav.import
new file mode 100644
index 0000000..7782050
--- /dev/null
+++ b/Player/Assets/Audio/Area Conquered.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://dggbcbll7m15p"
+path="res://.godot/imported/Area Conquered.wav-3c7334f44eb20359d102505bff4a3304.sample"
+
+[deps]
+
+source_file="res://Player/Assets/Audio/Area Conquered.wav"
+dest_files=["res://.godot/imported/Area Conquered.wav-3c7334f44eb20359d102505bff4a3304.sample"]
+
+[params]
+
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+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=0
diff --git a/Player/Assets/Audio/Area Exit.wav b/Player/Assets/Audio/Area Exit.wav
new file mode 100644
index 0000000..9b8522b
--- /dev/null
+++ b/Player/Assets/Audio/Area Exit.wav
Binary files differ
diff --git a/Player/Assets/Audio/Area Exit.wav.import b/Player/Assets/Audio/Area Exit.wav.import
new file mode 100644
index 0000000..2fd8bc9
--- /dev/null
+++ b/Player/Assets/Audio/Area Exit.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://txjk8ba5gs0p"
+path="res://.godot/imported/Area Exit.wav-767c407338dc42c5c8ac9b5a95df1d85.sample"
+
+[deps]
+
+source_file="res://Player/Assets/Audio/Area Exit.wav"
+dest_files=["res://.godot/imported/Area Exit.wav-767c407338dc42c5c8ac9b5a95df1d85.sample"]
+
+[params]
+
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+force/max_rate_hz=44100
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+edit/normalize=false
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+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=0
diff --git a/Player/Assets/Audio/Area Select.wav b/Player/Assets/Audio/Area Select.wav
new file mode 100644
index 0000000..428649c
--- /dev/null
+++ b/Player/Assets/Audio/Area Select.wav
Binary files differ
diff --git a/Player/Assets/Audio/Area Select.wav.import b/Player/Assets/Audio/Area Select.wav.import
new file mode 100644
index 0000000..16d58ad
--- /dev/null
+++ b/Player/Assets/Audio/Area Select.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://ddy2tj1x0o1xm"
+path="res://.godot/imported/Area Select.wav-c71345f1ef3f53499c59d78355323759.sample"
+
+[deps]
+
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+dest_files=["res://.godot/imported/Area Select.wav-c71345f1ef3f53499c59d78355323759.sample"]
+
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+
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+force/max_rate_hz=44100
+edit/trim=false
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+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=0
diff --git a/Player/Assets/Audio/Bank Loss 2.wav b/Player/Assets/Audio/Bank Loss 2.wav
new file mode 100644
index 0000000..3a9d8b4
--- /dev/null
+++ b/Player/Assets/Audio/Bank Loss 2.wav
Binary files differ
diff --git a/Player/Assets/Audio/Bank Loss 2.wav.import b/Player/Assets/Audio/Bank Loss 2.wav.import
new file mode 100644
index 0000000..a6e191d
--- /dev/null
+++ b/Player/Assets/Audio/Bank Loss 2.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
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+uid="uid://dx0ajcbuy8svw"
+path="res://.godot/imported/Bank Loss 2.wav-5c5f0de7b9d77ff572cc0fdf9f29ea41.sample"
+
+[deps]
+
+source_file="res://Player/Assets/Audio/Bank Loss 2.wav"
+dest_files=["res://.godot/imported/Bank Loss 2.wav-5c5f0de7b9d77ff572cc0fdf9f29ea41.sample"]
+
+[params]
+
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+edit/trim=false
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+edit/loop_mode=0
+edit/loop_begin=0
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+compress/mode=0
diff --git a/Player/Assets/Audio/Bank Loss.wav b/Player/Assets/Audio/Bank Loss.wav
new file mode 100644
index 0000000..6bd2cc0
--- /dev/null
+++ b/Player/Assets/Audio/Bank Loss.wav
Binary files differ
diff --git a/Player/Assets/Audio/Bank Loss.wav.import b/Player/Assets/Audio/Bank Loss.wav.import
new file mode 100644
index 0000000..7a326ef
--- /dev/null
+++ b/Player/Assets/Audio/Bank Loss.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://cpnohr3ee51dm"
+path="res://.godot/imported/Bank Loss.wav-2014e847a4c0c69d93c9976b15b7c107.sample"
+
+[deps]
+
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+dest_files=["res://.godot/imported/Bank Loss.wav-2014e847a4c0c69d93c9976b15b7c107.sample"]
+
+[params]
+
+force/8_bit=false
+force/mono=false
+force/max_rate=false
+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=0
diff --git a/Player/Assets/Audio/Block Crack.wav b/Player/Assets/Audio/Block Crack.wav
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diff --git a/Player/Assets/default-walking.png~ b/Player/Assets/default-walking.png~
new file mode 100644
index 0000000..a737927
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diff --git a/Player/Assets/sprites-bull.png b/Player/Assets/sprites-bull.png
new file mode 100644
index 0000000..075d500
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diff --git a/Player/Assets/sprites-bull.png.import b/Player/Assets/sprites-bull.png.import
new file mode 100644
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--- /dev/null
+++ b/Player/Assets/sprites-bull.png.import
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+metadata={
+"vram_texture": false
+}
+
+[deps]
+
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+dest_files=["res://.godot/imported/sprites-bull.png-ce54d3866bef760d70769e06eb268f23.ctex"]
+
+[params]
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+compress/mode=0
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+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
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+detect_3d/compress_to=1
diff --git a/Player/Assets/sprites-default-transparent.png b/Player/Assets/sprites-default-transparent.png
new file mode 100644
index 0000000..daa7e82
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diff --git a/Player/Assets/sprites-default-transparent.png.import b/Player/Assets/sprites-default-transparent.png.import
new file mode 100644
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+++ b/Player/Assets/sprites-default-transparent.png.import
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+[remap]
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+importer="texture"
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+path="res://.godot/imported/sprites-default-transparent.png-1de98e6f2abbda6f73c75476b6c9510d.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://Player/Assets/sprites-default-transparent.png"
+dest_files=["res://.godot/imported/sprites-default-transparent.png-1de98e6f2abbda6f73c75476b6c9510d.ctex"]
+
+[params]
+
+compress/mode=0
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diff --git a/Player/Assets/sprites-default-transparent.png~ b/Player/Assets/sprites-default-transparent.png~
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diff --git a/Player/Assets/sprites-default.png b/Player/Assets/sprites-default.png
new file mode 100644
index 0000000..e4412e3
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diff --git a/Player/Assets/sprites-default.png.import b/Player/Assets/sprites-default.png.import
new file mode 100644
index 0000000..098d37a
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+metadata={
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+[deps]
+
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+dest_files=["res://.godot/imported/sprites-default.png-b22106509e28907fc353dc84eb3f8074.ctex"]
+
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+
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diff --git a/Player/Assets/sprites-default.png~ b/Player/Assets/sprites-default.png~
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diff --git a/Player/Assets/sprites-small.png b/Player/Assets/sprites-small.png
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index 0000000..b8e3cc8
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diff --git a/Player/Assets/sprites-small.png.import b/Player/Assets/sprites-small.png.import
new file mode 100644
index 0000000..6a79633
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+++ b/Player/Assets/sprites-small.png.import
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+[remap]
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+importer="texture"
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+uid="uid://qv6ag2t8dhsy"
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+metadata={
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+}
+
+[deps]
+
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+dest_files=["res://.godot/imported/sprites-small.png-daebd703c50e012bb5c48ac0b886eb1d.ctex"]
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+[params]
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diff --git a/Player/Assets/spritespng b/Player/Assets/spritespng
new file mode 100644
index 0000000..e4412e3
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diff --git a/Player/Player.tscn b/Player/Player.tscn
new file mode 100644
index 0000000..872ba3e
--- /dev/null
+++ b/Player/Player.tscn
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+[gd_scene load_steps=22 format=3 uid="uid://487pqyrtqrew"]
+
+[ext_resource type="Texture2D" uid="uid://cxg8toyjj6yle" path="res://Player/Assets/default-crouch.png" id="1_4nyj3"]
+[ext_resource type="Script" path="res://Player/player.gd" id="1_ivtx1"]
+[ext_resource type="Texture2D" uid="uid://cn2evmcnu0g6c" path="res://Player/Assets/default-idle.png" id="2_g2y7o"]
+[ext_resource type="Texture2D" uid="uid://1mkmeqlm5vtr" path="res://Player/Assets/default-walking.png" id="3_wsss5"]
+[ext_resource type="Texture2D" uid="uid://dcwv7a003pwhf" path="res://Player/Assets/default-jump.png" id="4_m41u8"]
+[ext_resource type="AudioStream" uid="uid://co40881hbjrwi" path="res://Player/Assets/Audio/Jump.wav" id="6_sd32f"]
+[ext_resource type="AudioStream" uid="uid://2yr05fjiqsg1" path="res://Player/Assets/Audio/Land.wav" id="7_2ktp2"]
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_k1p8t"]
+atlas = ExtResource("1_4nyj3")
+region = Rect2(28, 0, 25, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_1a8jm"]
+atlas = ExtResource("1_4nyj3")
+region = Rect2(0, 0, 25, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_fm2ru"]
+atlas = ExtResource("1_4nyj3")
+region = Rect2(28, 0, 25, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_yqbf7"]
+atlas = ExtResource("2_g2y7o")
+region = Rect2(0, 0, 24, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_hrsss"]
+atlas = ExtResource("2_g2y7o")
+region = Rect2(0, 0, 24, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_jcisw"]
+atlas = ExtResource("2_g2y7o")
+region = Rect2(29, 0, 24, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_svkg7"]
+atlas = ExtResource("3_wsss5")
+region = Rect2(0, 0, 24, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_krvh0"]
+atlas = ExtResource("3_wsss5")
+region = Rect2(25, 0, 24, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_6yl31"]
+atlas = ExtResource("3_wsss5")
+region = Rect2(50, 0, 24, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_7fe5s"]
+atlas = ExtResource("3_wsss5")
+region = Rect2(75, 0, 24, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_5axp4"]
+atlas = ExtResource("3_wsss5")
+region = Rect2(100, 0, 24, 31)
+
+[sub_resource type="AtlasTexture" id="AtlasTexture_ff5d4"]
+atlas = ExtResource("3_wsss5")
+region = Rect2(125, 0, 24, 31)
+
+[sub_resource type="SpriteFrames" id="SpriteFrames_k7vmh"]
+animations = [{
+"frames": [{
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_k1p8t")
+}, {
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_1a8jm")
+}],
+"loop": true,
+"name": &"default_crouch",
+"speed": 4.0
+}, {
+"frames": [{
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_fm2ru")
+}],
+"loop": true,
+"name": &"default_crouch_idle",
+"speed": 5.0
+}, {
+"frames": [{
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_yqbf7")
+}],
+"loop": false,
+"name": &"default_idle",
+"speed": 1.0
+}, {
+"frames": [{
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_hrsss")
+}, {
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_jcisw")
+}],
+"loop": true,
+"name": &"default_idle_blink",
+"speed": 2.0
+}, {
+"frames": [{
+"duration": 1.0,
+"texture": ExtResource("4_m41u8")
+}],
+"loop": false,
+"name": &"default_jump",
+"speed": 1.0
+}, {
+"frames": [{
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_svkg7")
+}, {
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_krvh0")
+}, {
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_6yl31")
+}, {
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_7fe5s")
+}, {
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_5axp4")
+}, {
+"duration": 1.0,
+"texture": SubResource("AtlasTexture_ff5d4")
+}],
+"loop": true,
+"name": &"default_walk",
+"speed": 6.0
+}]
+
+[sub_resource type="RectangleShape2D" id="RectangleShape2D_oyjy3"]
+size = Vector2(15, 28.5)
+
+[node name="Player" type="CharacterBody2D"]
+collision_mask = 16
+script = ExtResource("1_ivtx1")
+
+[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
+texture_filter = 1
+sprite_frames = SubResource("SpriteFrames_k7vmh")
+animation = &"default_idle"
+centered = false
+
+[node name="NavigationShape" type="CollisionShape2D" parent="."]
+position = Vector2(12, 16.25)
+shape = SubResource("RectangleShape2D_oyjy3")
+
+[node name="Camera2D" type="Camera2D" parent="."]
+
+[node name="Audio" type="Node" parent="."]
+
+[node name="Jump" type="AudioStreamPlayer" parent="Audio"]
+stream = ExtResource("6_sd32f")
+
+[node name="Land" type="AudioStreamPlayer" parent="Audio"]
+stream = ExtResource("7_2ktp2")
diff --git a/Player/player.gd b/Player/player.gd
new file mode 100644
index 0000000..fb1219f
--- /dev/null
+++ b/Player/player.gd
@@ -0,0 +1,55 @@
+extends CharacterBody2D
+
+
+const SPEED = 60.0
+const JUMP_VELOCITY = -300.0
+
+var is_in_air = false
+var is_crouching = false
+
+
+func _physics_process(delta: float) -> void:
+ # Add the gravity.
+ if not is_on_floor():
+ velocity += get_gravity() * delta
+ $AnimatedSprite2D.play("default_jump")
+ is_in_air = true
+
+ # Handle jump.
+ if (Input.is_action_just_pressed("ui_accept") or Input.is_action_just_pressed("ui_up")) and is_on_floor():
+ velocity.y = JUMP_VELOCITY
+ $AnimatedSprite2D.play("default_jump")
+ $Audio/Jump.play()
+
+ if Input.is_action_pressed("ui_down") and is_on_floor():
+ is_crouching = true
+ elif Input.is_action_just_released("ui_down"):
+ is_crouching = false
+
+ # Get the input direction and handle the movement/deceleration.
+ # As good practice, you should replace UI actions with custom gameplay actions.
+ var direction := Input.get_axis("ui_left", "ui_right")
+ if direction:
+ if is_crouching:
+ velocity.x = direction * (SPEED / 2)
+ else:
+ velocity.x = direction * SPEED
+ if is_on_floor():
+ if is_crouching:
+ $AnimatedSprite2D.play("default_crouch")
+ else:
+ $AnimatedSprite2D.play("default_walk")
+ $AnimatedSprite2D.flip_h = direction < 0
+ else:
+ velocity.x = move_toward(velocity.x, 0, SPEED)
+ if is_on_floor():
+ if is_crouching:
+ $AnimatedSprite2D.play("default_crouch_idle")
+ else:
+ $AnimatedSprite2D.play("default_idle")
+
+ if is_on_floor() and is_in_air:
+ is_in_air = false
+ $Audio/Land.play()
+
+ move_and_slide()