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authorDaniel Weipert <git@mail.dweipert.de>2024-09-30 23:57:13 +0200
committerDaniel Weipert <git@mail.dweipert.de>2024-09-30 23:57:13 +0200
commit6f212af9dd2586317a128626e7524c51edcd545d (patch)
treeb5032a1af83af402e48fe2824002b578fa334ca1 /project.godot
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="Wario Land"
+run/main_scene="res://Stages/Course01.tscn"
+config/features=PackedStringArray("4.3", "GL Compatibility")
+config/icon="res://icon.svg"
+
+[display]
+
+window/size/viewport_width=160
+window/size/viewport_height=144
+window/stretch/mode="viewport"
+
+[file_customization]
+
+folder_colors={
+"res://Objects/": "purple",
+"res://Player/": "green",
+"res://Stages/": "orange",
+"res://UI/": "gray",
+"res://Units/": "yellow"
+}
+
+[layer_names]
+
+2d_physics/layer_1="Player"
+2d_physics/layer_5="Map"
+
+[rendering]
+
+renderer/rendering_method="gl_compatibility"
+renderer/rendering_method.mobile="gl_compatibility"