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authorDaniel Weipert <git@mail.dweipert.de>2026-03-21 11:23:59 +0100
committerDaniel Weipert <git@mail.dweipert.de>2026-03-21 11:23:59 +0100
commit271f1db35e1654d0e25e2025c86d46ba401d288e (patch)
tree3ea40d061254d2a7745b941ef309fc71fc4a06d7 /project.godot
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[animation]
+
+compatibility/default_parent_skeleton_in_mesh_instance_3d=true
+
+[application]
+
+config/name="Tuxtris"
+run/main_scene="uid://7we6j188njrf"
+config/features=PackedStringArray("4.6", "GL Compatibility")
+config/icon="res://icon.svg"
+
+[display]
+
+window/size/viewport_width=160
+window/size/viewport_height=144
+window/stretch/mode="viewport"
+window/stretch/scale_mode="integer"
+
+[rendering]
+
+textures/canvas_textures/default_texture_filter=0
+renderer/rendering_method="gl_compatibility"
+renderer/rendering_method.mobile="gl_compatibility"