blob: fbfa8db70960c024ab06dd8526861f43952d930f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
|
extends Control
func _ready():
multiplayer.peer_connected.connect(_on_peer_connected)
multiplayer.peer_disconnected.connect(_on_peer_disconnected)
if OS.has_environment("USER"):
%Name.text = OS.get_environment("USER")
elif OS.has_environment("USERNAME"):
%Name.text = OS.get_environment("USERNAME")
func get_ip() -> String:
var ip := "127.0.0.1"
if %IP.text:
ip = %IP.text
return ip
func get_port() -> int:
var port := 1234
if %Port.text:
port = int(%Port.text)
return port
func _on_host_pressed() -> void:
Client.player.username = %Name.text
Network.host_game(get_port())
get_tree().change_scene_to_file("res://UI/Lobby.tscn")
func _on_join_pressed() -> void:
Client.player.username = %Name.text
Network.join_game(get_ip(), get_port())
get_tree().change_scene_to_file("res://UI/Lobby.tscn")
func _on_peer_connected(id):
Network._on_peer_connected(id)
func _on_peer_disconnected(id):
Network._on_peer_disconnected(id)
|