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[gd_scene load_steps=4 format=3 uid="uid://d0ukgoppkh1fn"]
[ext_resource type="Script" path="res://Stages/Paths/PathNode.gd" id="1_ge3jf"]
[ext_resource type="Texture2D" uid="uid://b1b18rd0tqbar" path="res://core_outdoor.png" id="2_wcpbq"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_7mk1q"]
size = Vector2(4, 4)
[node name="PathNode" type="Node2D"]
script = ExtResource("1_ge3jf")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
texture = ExtResource("2_wcpbq")
centered = false
region_enabled = true
region_rect = Rect2(384, 496, 16, 16)
[node name="Area2D" type="Area2D" parent="." groups=["path"]]
collision_layer = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(8, 8)
shape = SubResource("RectangleShape2D_7mk1q")
[node name="PathPosition" type="Node2D" parent="."]
position = Vector2(8, 8)
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