diff options
Diffstat (limited to 'Units/Unit.tscn')
-rw-r--r-- | Units/Unit.tscn | 25 |
1 files changed, 18 insertions, 7 deletions
diff --git a/Units/Unit.tscn b/Units/Unit.tscn index 00c0871..39cfbe0 100644 --- a/Units/Unit.tscn +++ b/Units/Unit.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=9 format=3 uid="uid://cslaufgh6ber3"] +[gd_scene load_steps=10 format=3 uid="uid://cslaufgh6ber3"] [ext_resource type="Script" path="res://Units/Unit.gd" id="1_bbcew"] -[ext_resource type="Texture2D" uid="uid://dsy7k2v5fhh6v" path="res://Assets/Mobs/angesnow-front.png" id="2_rxqq1"] +[ext_resource type="Texture2D" uid="uid://dsy7k2v5fhh6v" path="res://Units/Assets/angesnow-front.png" id="2_rxqq1"] +[ext_resource type="SpriteFrames" uid="uid://c6o6hpltnsds0" path="res://Units/Assets/Pekora/sprite_frames.tres" id="3_84r8c"] [ext_resource type="PackedScene" uid="uid://bjcrf4o4a80iv" path="res://UI/HPBar.tscn" id="3_e777u"] [ext_resource type="PackedScene" uid="uid://cifs0kcy5r0x2" path="res://Units/UnitPathLine.tscn" id="4_r0qfv"] @@ -21,15 +22,18 @@ properties/0/replication_mode = 2 properties/1/path = NodePath(".:hp") properties/1/spawn = true properties/1/replication_mode = 2 -properties/2/path = NodePath("Sprite2D:self_modulate") +properties/2/path = NodePath("AnimatedSprite2D:modulate") properties/2/spawn = true -properties/2/replication_mode = 2 -properties/3/path = NodePath(".:owner_id") +properties/2/replication_mode = 0 +properties/3/path = NodePath("AnimatedSprite2D:self_modulate") properties/3/spawn = true -properties/3/replication_mode = 0 -properties/4/path = NodePath("Sprite2D:modulate") +properties/3/replication_mode = 2 +properties/4/path = NodePath("AnimatedSprite2D:animation") properties/4/spawn = true properties/4/replication_mode = 2 +properties/5/path = NodePath("AnimatedSprite2D:frame") +properties/5/spawn = true +properties/5/replication_mode = 2 [node name="Unit" type="CharacterBody2D"] collision_mask = 4 @@ -37,12 +41,19 @@ input_pickable = true script = ExtResource("1_bbcew") [node name="Sprite2D" type="Sprite2D" parent="."] +visible = false texture_filter = 1 position = Vector2(0, -4) scale = Vector2(0.5, 0.5) texture = ExtResource("2_rxqq1") region_rect = Rect2(480, 880, 96, 64) +[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +texture_filter = 1 +position = Vector2(0, -4) +sprite_frames = ExtResource("3_84r8c") +animation = &"down" + [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_1cqix") |