diff options
Diffstat (limited to 'Stages')
-rw-r--r-- | Stages/Stage.gd | 12 | ||||
-rw-r--r-- | Stages/Wintermaul/HUD.gd | 2 | ||||
-rw-r--r-- | Stages/Wintermaul/HUD.tscn | 13 | ||||
-rw-r--r-- | Stages/Wintermaul/Units/pekora.tres | 12 | ||||
-rw-r--r-- | Stages/Wintermaul/hud_tower.gd | 73 | ||||
-rw-r--r-- | Stages/Wintermaul/hud_tower.tscn | 30 | ||||
-rw-r--r-- | Stages/Wintermaul/unit_resource.gd | 6 | ||||
-rw-r--r-- | Stages/Wintermaul/wintermaul.gd | 42 |
8 files changed, 178 insertions, 12 deletions
diff --git a/Stages/Stage.gd b/Stages/Stage.gd index 9484305..4277bd1 100644 --- a/Stages/Stage.gd +++ b/Stages/Stage.gd @@ -9,12 +9,20 @@ static var map: TileMapLayer static var path_grid: AStarGrid2D static var last_solid_set_points: Array[Vector2] +class Settings extends Resource: + pass +var settings: Resource + func _init() -> void: Client.initialize_stage(self) func _ready() -> void: + Client.ready_stage(self) + + multiplayer.peer_disconnected.connect(_on_peer_disconnected) + maps = find_children("*", "TileMapLayer") map = maps[0] @@ -121,3 +129,7 @@ func get_spawn(): ## get target after spawn to overwrite default spawn target func get_overwrite_target(): pass + + +func _on_peer_disconnected(id): + Network._on_peer_disconnected(id) diff --git a/Stages/Wintermaul/HUD.gd b/Stages/Wintermaul/HUD.gd index 1033c8e..34fc0ea 100644 --- a/Stages/Wintermaul/HUD.gd +++ b/Stages/Wintermaul/HUD.gd @@ -123,7 +123,7 @@ func _ready(): ) ) - Client.multi_select_finished.connect(func(): + Client.multi_select_finished.connect(func(_nodes): var keys = get_ordered_group_keys() if keys.size() > 0: selected_group = keys[0] diff --git a/Stages/Wintermaul/HUD.tscn b/Stages/Wintermaul/HUD.tscn index 3290c84..1a2fd11 100644 --- a/Stages/Wintermaul/HUD.tscn +++ b/Stages/Wintermaul/HUD.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=38 format=3 uid="uid://bylx30cweulmk"] +[gd_scene load_steps=39 format=3 uid="uid://bylx30cweulmk"] [ext_resource type="Script" path="res://Stages/Wintermaul/HUD.gd" id="1_2bu0v"] [ext_resource type="Texture2D" uid="uid://dlg78heamuf5g" path="res://UI/Assets/Icons/tilemap_white.png" id="2_dyehp"] @@ -19,6 +19,7 @@ [ext_resource type="SpriteFrames" uid="uid://c6o6hpltnsds0" path="res://Units/Assets/Pekora/sprite_frames.tres" id="14_0x0h2"] [ext_resource type="Texture2D" uid="uid://dr02nqmrnciy0" path="res://Units/Assets/mob.png" id="14_t3qlu"] [ext_resource type="Texture2D" uid="uid://uy7jqeqnemvv" path="res://Units/Assets/NinomaeInanis/menu.png" id="15_7yrxb"] +[ext_resource type="Resource" uid="uid://reijb7spqqwc" path="res://Stages/Wintermaul/Units/pekora.tres" id="15_81ek8"] [ext_resource type="Texture2D" uid="uid://drpox2degox52" path="res://Units/Assets/NinomaeInanis/menu_pressed.png" id="16_77ajg"] [ext_resource type="PackedScene" uid="uid://cxd6c4kbnk04c" path="res://UI/PlayersList.tscn" id="16_mq4um"] [ext_resource type="PackedScene" uid="uid://c05aq7xd4kx1p" path="res://UI/TowerConfiguration.tscn" id="17_1c5dq"] @@ -348,6 +349,8 @@ texture_pressed = ExtResource("11_muxro") texture_hover = ExtResource("12_540qu") texture = ExtResource("7_ba5tw") sprite_sheet = ExtResource("14_0x0h2") +speed = 50 +unit_resource = ExtResource("15_81ek8") [node name="SpawnButton2" parent="MarginContainer/VBoxContainer/HBoxContainer/SpawnBox/MarginContainer/GridContainer" instance=ExtResource("3_7eaea")] layout_mode = 2 @@ -357,6 +360,9 @@ texture_pressed = ExtResource("16_77ajg") texture_hover = ExtResource("17_k5kqo") texture = ExtResource("9_nmd8t") sprite_sheet = ExtResource("17_hp6oc") +cost = 10 +hp = 10 +speed = 50 [node name="SpawnButton3" parent="MarginContainer/VBoxContainer/HBoxContainer/SpawnBox/MarginContainer/GridContainer" instance=ExtResource("3_7eaea")] layout_mode = 2 @@ -365,6 +371,8 @@ texture_pressed = ExtResource("21_4fyiv") texture_hover = ExtResource("22_471yj") texture = ExtResource("11_yxcwt") sprite_sheet = ExtResource("20_xc6s7") +cost = 15 +hp = 10 [node name="SpawnButton4" parent="MarginContainer/VBoxContainer/HBoxContainer/SpawnBox/MarginContainer/GridContainer" instance=ExtResource("3_7eaea")] layout_mode = 2 @@ -373,6 +381,9 @@ texture_pressed = ExtResource("26_tgyag") texture_hover = ExtResource("27_5tp6y") texture = ExtResource("13_iq5a7") sprite_sheet = ExtResource("29_p4pru") +cost = 20 +hp = 15 +speed = 150 [node name="SpawnButton5" parent="MarginContainer/VBoxContainer/HBoxContainer/SpawnBox/MarginContainer/GridContainer" instance=ExtResource("3_7eaea")] layout_mode = 2 diff --git a/Stages/Wintermaul/Units/pekora.tres b/Stages/Wintermaul/Units/pekora.tres new file mode 100644 index 0000000..d3147a6 --- /dev/null +++ b/Stages/Wintermaul/Units/pekora.tres @@ -0,0 +1,12 @@ +[gd_resource type="Resource" script_class="WintermaulUnitResource" load_steps=3 format=3 uid="uid://reijb7spqqwc"] + +[ext_resource type="Script" path="res://Stages/Wintermaul/unit_resource.gd" id="1_mf0dx"] +[ext_resource type="SpriteFrames" uid="uid://c6o6hpltnsds0" path="res://Units/Assets/Pekora/sprite_frames.tres" id="2_luuh7"] + +[resource] +script = ExtResource("1_mf0dx") +cost = 5 +income = 1 +sprite_frames = ExtResource("2_luuh7") +hp = 5 +speed = 50.0 diff --git a/Stages/Wintermaul/hud_tower.gd b/Stages/Wintermaul/hud_tower.gd index 99d9e62..2c92a11 100644 --- a/Stages/Wintermaul/hud_tower.gd +++ b/Stages/Wintermaul/hud_tower.gd @@ -218,6 +218,31 @@ func _on_burn_gui_input(event: InputEvent) -> void: }) +func _on_poison_gui_input(event: InputEvent) -> void: + if event.is_action_pressed("select"): + get_viewport().set_input_as_handled() + + if current_tower.components.has(TowerComponent.ComponentType.Poison): + Client.current_stage.add_status_message("Component already added") + return + + var towers = get_selected_towers() + + var cost = 100 * towers.size() + if Client.player.money < cost: + Client.current_stage.add_status_message("Not enough money to add component") + return + + for tower: Tower in towers: + tower.add_component(preload("res://Towers/Components/PoisonComponent.tscn").instantiate()) + + Client.update_tower(tower.get_path(), tower.to_network_data()) + + Network.update_player.rpc(Client.player.id, { + "money": -cost, + }) + + func _on_range_level_up_pressed() -> void: var towers = get_selected_towers() @@ -333,6 +358,31 @@ func _on_burn_level_up_pressed() -> void: }) +func _on_poison_level_up_pressed() -> void: + var towers = get_selected_towers() + + var component: TowerComponent = current_tower.components.get(TowerComponent.ComponentType.Poison) + if not component: + return + + var cost = 10 * component.level * towers.size() + if Client.player.money < cost: + Client.current_stage.add_status_message("Not enough money to level up") + return + + for tower: Tower in towers: + var tower_component: TowerComponent = tower.components.get(TowerComponent.ComponentType.Poison) + + tower_component.level += 1 + tower.components_changed.emit() + + Client.update_tower(tower.get_path(), tower.to_network_data()) + + Network.update_player.rpc(Client.player.id, { + "money": -cost, + }) + + #func _on_range_plus_mouse_entered() -> void: #var towers = get_selected_towers() #var cost = Client.current_stage.price_map.tower.attack_range.call(current_tower.attack_range, towers.size()) @@ -369,7 +419,7 @@ func _on_range_level_up_mouse_entered() -> void: func _on_attack_mouse_entered() -> void: if current_tower.components.has(TowerComponent.ComponentType.Attack): - $Components/Range.tooltip_text = "" + $Components/Attack.tooltip_text = "" return var towers = get_selected_towers() @@ -388,7 +438,7 @@ func _on_attack_level_up_mouse_entered() -> void: func _on_frost_mouse_entered() -> void: if current_tower.components.has(TowerComponent.ComponentType.Frost): - $Components/Range.tooltip_text = "" + $Components/Frost.tooltip_text = "" return var towers = get_selected_towers() @@ -423,3 +473,22 @@ func _on_burn_level_up_mouse_entered() -> void: var towers = get_selected_towers() var cost = 10 * component.level * towers.size() $Components/Burn/BurnLevelUp.tooltip_text = "Cost: " + str(cost) + +func _on_poison_mouse_entered() -> void: + if current_tower.components.has(TowerComponent.ComponentType.Poison): + $Components/Poison.tooltip_text = "" + return + + var towers = get_selected_towers() + var cost = 100 * towers.size() + $Components/Poison.tooltip_text = "Cost: " + str(cost) + +func _on_poison_level_up_mouse_entered() -> void: + var component = current_tower.components.get(TowerComponent.ComponentType.Poison) + if not component: + $Components/Poison/PoisonLevelUp.tooltip_text = "" + return + + var towers = get_selected_towers() + var cost = 10 * component.level * towers.size() + $Components/Poison/PoisonLevelUp.tooltip_text = "Cost: " + str(cost) diff --git a/Stages/Wintermaul/hud_tower.tscn b/Stages/Wintermaul/hud_tower.tscn index e8c6487..b31f6a8 100644 --- a/Stages/Wintermaul/hud_tower.tscn +++ b/Stages/Wintermaul/hud_tower.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=6 format=3 uid="uid://ei0ai7om3mkw"] +[gd_scene load_steps=7 format=3 uid="uid://ei0ai7om3mkw"] [ext_resource type="Texture2D" uid="uid://ba3dmlce1wv2p" path="res://Towers/Components/Assets/frost-component.png" id="1_1rlop"] [ext_resource type="Script" path="res://Stages/Wintermaul/hud_tower.gd" id="1_aog4m"] [ext_resource type="Texture2D" uid="uid://dx07y4scyi5a1" path="res://Towers/Components/Assets/range-component.png" id="2_epopi"] [ext_resource type="Texture2D" uid="uid://2djpswd6sgng" path="res://Towers/Components/Assets/burn-component.png" id="2_gcd2r"] [ext_resource type="Texture2D" uid="uid://gbknvb38euuq" path="res://Towers/Components/Assets/attack-component.png" id="3_xygpi"] +[ext_resource type="Texture2D" uid="uid://rkeldjv41ww8" path="res://Towers/Components/Assets/poison-component.png" id="6_0uft1"] [node name="HUDTower" type="VBoxContainer"] offset_left = 64.0 @@ -135,6 +136,29 @@ layout_mode = 2 mouse_default_cursor_shape = 2 text = "+Level" +[node name="Poison" type="HBoxContainer" parent="Components"] +layout_mode = 2 +mouse_default_cursor_shape = 2 + +[node name="TextureRect" type="TextureRect" parent="Components/Poison"] +custom_minimum_size = Vector2(32, 0) +layout_mode = 2 +texture = ExtResource("6_0uft1") +stretch_mode = 5 + +[node name="Label" type="Label" parent="Components/Poison"] +layout_mode = 2 +text = "Poison" + +[node name="Level" type="Label" parent="Components/Poison"] +layout_mode = 2 +text = ": 1" + +[node name="PoisonLevelUp" type="Button" parent="Components/Poison"] +layout_mode = 2 +mouse_default_cursor_shape = 2 +text = "+Level" + [connection signal="mouse_entered" from="HBoxContainer/RangePlus" to="." method="_on_range_plus_mouse_entered"] [connection signal="pressed" from="HBoxContainer/RangePlus" to="." method="_on_range_plus_pressed"] [connection signal="mouse_entered" from="HBoxContainer/PowerPlus" to="." method="_on_power_plus_mouse_entered"] @@ -157,3 +181,7 @@ text = "+Level" [connection signal="mouse_entered" from="Components/Burn" to="." method="_on_burn_mouse_entered"] [connection signal="mouse_entered" from="Components/Burn/BurnLevelUp" to="." method="_on_burn_level_up_mouse_entered"] [connection signal="pressed" from="Components/Burn/BurnLevelUp" to="." method="_on_burn_level_up_pressed"] +[connection signal="gui_input" from="Components/Poison" to="." method="_on_poison_gui_input"] +[connection signal="mouse_entered" from="Components/Poison" to="." method="_on_poison_mouse_entered"] +[connection signal="mouse_entered" from="Components/Poison/PoisonLevelUp" to="." method="_on_poison_level_up_mouse_entered"] +[connection signal="pressed" from="Components/Poison/PoisonLevelUp" to="." method="_on_poison_level_up_pressed"] diff --git a/Stages/Wintermaul/unit_resource.gd b/Stages/Wintermaul/unit_resource.gd new file mode 100644 index 0000000..3f759ab --- /dev/null +++ b/Stages/Wintermaul/unit_resource.gd @@ -0,0 +1,6 @@ +class_name WintermaulUnitResource +extends UnitResource + + +@export var cost: int +@export var income: int diff --git a/Stages/Wintermaul/wintermaul.gd b/Stages/Wintermaul/wintermaul.gd index 90abf6b..82170c7 100644 --- a/Stages/Wintermaul/wintermaul.gd +++ b/Stages/Wintermaul/wintermaul.gd @@ -38,29 +38,46 @@ var price_map = { "cost": 5, "income": 1, }, + { + "cost": 10, + "income": 3, + }, + { + "cost": 15, + "income": 5, + }, + { + "cost": 20, + "income": 7, + }, ], }, } +var starting_lives := 10 +var starting_money := 50 +var starting_income := 5 + func _init(): super._init() set_player_script(preload("res://Stages/Wintermaul/player.gd")) - - teams.top.lives = 10 - teams.bottom.lives = 10 func _ready(): super._ready() + # initialize team lives + teams.top.lives = starting_lives + teams.bottom.lives = starting_lives + # initialize player resources if multiplayer.is_server(): for player in Network.get_players(): Network.update_player.rpc(player.id, { - "money": 50 * 10000, - "income": 5, + "money": starting_money, + "income": starting_income, }) # set camera limits @@ -120,8 +137,19 @@ func spawn_unit(remote_data: Dictionary): var player = Network.get_player(unit.owner_id) player.units.append(unit) - player.money -= price_map.unit.tiers[0].cost - player.income += price_map.unit.tiers[0].income + # TODO: make better. create WintermaulUnit? instead of additional_data. + # TODO: potentially better price map as well with better idx access + #var tier_idx := 0 + #for idx in price_map.unit.tiers.size(): + #var tier = price_map.unit.tiers[idx] + #if tier.cost == unit.additional_data["cost"]: + #tier_idx = idx + #break + + #player.money -= price_map.unit.tiers[tier_idx].cost + #player.income += price_map.unit.tiers[tier_idx].income + player.money -= unit.unit_resource.cost + player.income += unit.unit_resource.income Network.players_changed.emit() if multiplayer.is_server(): |