diff options
Diffstat (limited to 'Game/States/StateManager.gd')
-rw-r--r-- | Game/States/StateManager.gd | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Game/States/StateManager.gd b/Game/States/StateManager.gd index e62cdb4..5a176e2 100644 --- a/Game/States/StateManager.gd +++ b/Game/States/StateManager.gd @@ -10,6 +10,10 @@ func _input(event: InputEvent) -> void: Client.state._state_input(event) +func _unhandled_input(event: InputEvent) -> void: + Client.state._state_unhandled_input(event) + + func set_state(state: Variant): if state is not State: state = get_node(state) |