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Diffstat (limited to 'Game/States/Build/BuilderElement.gd')
-rw-r--r-- | Game/States/Build/BuilderElement.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/States/Build/BuilderElement.gd b/Game/States/Build/BuilderElement.gd index b564379..e04d4c3 100644 --- a/Game/States/Build/BuilderElement.gd +++ b/Game/States/Build/BuilderElement.gd @@ -79,11 +79,11 @@ func _process(_delta): func can_build(): for area in collision_areas: if area.get_overlapping_areas().size() > 0: - Client.current_stage.add_status_message("Can't build there") + Client.current_stage.notification_manager.add_status_message("Can't build there") return false if area.get_overlapping_bodies().size() > 0: - Client.current_stage.add_status_message("Can't build there") + Client.current_stage.notification_manager.add_status_message("Can't build there") return false #if Client.current_stage.has_method("can_build"): |