diff options
author | Daniel Weipert <git@mail.dweipert.de> | 2024-12-21 14:15:11 +0100 |
---|---|---|
committer | Daniel Weipert <git@mail.dweipert.de> | 2024-12-21 14:15:11 +0100 |
commit | 5b35174ffab42f0331f1a6527ef6bbab7a3dbdcb (patch) | |
tree | 071530353b02f45fffc26aa4b0f43f7b901b3046 /UI | |
parent | a854a1862a30632e49520f6e1e11333d5c8ff241 (diff) |
Diffstat (limited to 'UI')
-rw-r--r-- | UI/Camera.gd | 3 | ||||
-rw-r--r-- | UI/GameLobby/game_lobby.gd | 29 | ||||
-rw-r--r-- | UI/GameLobby/game_lobby.tscn | 23 | ||||
-rw-r--r-- | UI/GameLobby/lobby_game.gd | 1 | ||||
-rw-r--r-- | UI/PlayerLobby/lobby.gd | 3 |
5 files changed, 52 insertions, 7 deletions
diff --git a/UI/Camera.gd b/UI/Camera.gd index 1fd9361..34e194c 100644 --- a/UI/Camera.gd +++ b/UI/Camera.gd @@ -63,7 +63,8 @@ func _input(event): Input.set_default_cursor_shape(Input.CURSOR_MOVE) elif event.is_action_released("camera_drag"): is_in_drag_mode = false - Input.set_default_cursor_shape(Input.CURSOR_ARROW) + if Input.get_current_cursor_shape() == Input.CURSOR_MOVE: + Input.set_default_cursor_shape(Input.CURSOR_ARROW) if event is InputEventMouseMotion: diff --git a/UI/GameLobby/game_lobby.gd b/UI/GameLobby/game_lobby.gd index 85a8a91..f80015b 100644 --- a/UI/GameLobby/game_lobby.gd +++ b/UI/GameLobby/game_lobby.gd @@ -11,6 +11,8 @@ var refresh_interval := 15.0 func _ready() -> void: %GamesList.get_child(0).queue_free() + %ServerUrl.text = GameLobby.server_base_url + if await check_game_lobby_available(): get_server_list() $RefreshTimer.wait_time = refresh_interval @@ -36,11 +38,16 @@ func get_server_list(): for node in %GamesList.get_children(): node.queue_free() - for game in result["data"]: - var lobby_game = lobby_game_scene.instantiate() - lobby_game.game_id = game["id"] - lobby_game.game_name = game["name"] - %GamesList.add_child(lobby_game) + if result["data"].size() > 0: + %NoGamesFound.visible = false + + for game in result["data"]: + var lobby_game = lobby_game_scene.instantiate() + lobby_game.game_id = game["id"] + lobby_game.game_name = game["name"] + %GamesList.add_child(lobby_game) + else: + %NoGamesFound.visible = true func _on_back_button_pressed() -> void: @@ -55,3 +62,15 @@ func _on_refresh_pressed() -> void: func _on_refresh_timer_timeout() -> void: get_server_list() + + +func _on_set_server_pressed() -> void: + var config = Client.get_config() + config.set_value( + "general", + "game_lobby_server_base_url", + %ServerUrl.text + ) + config.save("user://config") + + GameLobby.server_base_url = %ServerUrl.text diff --git a/UI/GameLobby/game_lobby.tscn b/UI/GameLobby/game_lobby.tscn index 241dbe5..8c632d6 100644 --- a/UI/GameLobby/game_lobby.tscn +++ b/UI/GameLobby/game_lobby.tscn @@ -61,6 +61,7 @@ unique_name_in_owner = true layout_mode = 2 [node name="LobbyGame" parent="MarginContainer/CenterContainer/GamesList" instance=ExtResource("3_83gpr")] +visible = false layout_mode = 2 [node name="ServerNotReachable" type="Label" parent="MarginContainer/CenterContainer"] @@ -69,6 +70,12 @@ visible = false layout_mode = 2 text = "Game Lobby Server at %SERVER% not reachable" +[node name="NoGamesFound" type="Label" parent="MarginContainer/CenterContainer"] +unique_name_in_owner = true +visible = false +layout_mode = 2 +text = "No Games Found" + [node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"] layout_mode = 2 size_flags_horizontal = 8 @@ -87,8 +94,24 @@ layout_mode = 2 mouse_default_cursor_shape = 2 text = "Back" +[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer"] +layout_mode = 2 +size_flags_horizontal = 8 +size_flags_vertical = 0 + +[node name="ServerUrl" type="LineEdit" parent="MarginContainer/HBoxContainer"] +unique_name_in_owner = true +layout_mode = 2 +expand_to_text_length = true + +[node name="SetServer" type="Button" parent="MarginContainer/HBoxContainer"] +unique_name_in_owner = true +layout_mode = 2 +text = "Set Server" + [node name="RefreshTimer" type="Timer" parent="."] [connection signal="pressed" from="MarginContainer/VBoxContainer/Refresh" to="." method="_on_refresh_pressed"] [connection signal="pressed" from="MarginContainer/VBoxContainer/BackButton" to="." method="_on_back_button_pressed"] +[connection signal="pressed" from="MarginContainer/HBoxContainer/SetServer" to="." method="_on_set_server_pressed"] [connection signal="timeout" from="RefreshTimer" to="." method="_on_refresh_timer_timeout"] diff --git a/UI/GameLobby/lobby_game.gd b/UI/GameLobby/lobby_game.gd index 2433dfd..39f9076 100644 --- a/UI/GameLobby/lobby_game.gd +++ b/UI/GameLobby/lobby_game.gd @@ -16,6 +16,7 @@ func _on_join_pressed() -> void: var result = response.parse_json() var game_data = result["data"] + print(game_data) Network.join_game(game_data["ip"], game_data["port"]) get_tree().change_scene_to_file("res://UI/PlayerLobby/Lobby.tscn") else: diff --git a/UI/PlayerLobby/lobby.gd b/UI/PlayerLobby/lobby.gd index 4169478..8c1c4a9 100644 --- a/UI/PlayerLobby/lobby.gd +++ b/UI/PlayerLobby/lobby.gd @@ -45,7 +45,7 @@ func _ready() -> void: if multiplayer.is_server(): $KeepAliveTimer.start() $KeepAliveTimer.timeout.connect(func(): - GameLobby.request_post("/keep-alive") + await GameLobby.request_post("/keep-alive") ) @@ -77,6 +77,7 @@ func update_list(current_list: Control, player_ids: Array): control.get_child(0).text = str(player.username) control.get_child(0).tooltip_text = str(id) current_list.move_child(control, player_ids.find(id) + 1) + # TODO: test with 3 players func _on_peer_connected(id): |