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author | Daniel Weipert <git@mail.dweipert.de> | 2024-09-28 15:27:43 +0200 |
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committer | Daniel Weipert <git@mail.dweipert.de> | 2024-09-28 15:27:43 +0200 |
commit | b96e384d8299473b14edcbf885fa914a9308d18f (patch) | |
tree | 0bde9428f42b309ea167a41473252bda8035e21a /Stages | |
parent | 4597189f157834c80f56b12b701fd2b2a15c2798 (diff) |
next commit
Diffstat (limited to 'Stages')
-rw-r--r-- | Stages/Stage.gd | 15 | ||||
-rw-r--r-- | Stages/world.gd | 13 | ||||
-rw-r--r-- | Stages/world.tscn | 5 |
3 files changed, 10 insertions, 23 deletions
diff --git a/Stages/Stage.gd b/Stages/Stage.gd index fec5b76..963ee46 100644 --- a/Stages/Stage.gd +++ b/Stages/Stage.gd @@ -37,24 +37,17 @@ func _ready() -> void: func place_tower(tower: Tower, position: Vector2): - if tower.owner_id != 1: - var id = str(tower.owner_id) - tower.get_node("Sprite2D").modulate = Color( - int(id.substr(0, 3)) / 255, - int(id.substr(3, 3)) / 255, - int(id.substr(6, 3)) / 255 - ) + var player: Player = Network.players[tower.owner_id] + tower.get_node("Sprite2D").modulate = player.get_color() tower.global_position = position fill_tower_region(tower, true) towers.add_child(tower) - path_grid_changed.emit() func destroy_tower(tower: Tower): fill_tower_region(tower, false) tower.queue_free() - path_grid_changed.emit() func fill_tower_region(tower: Tower, solid = true): @@ -76,8 +69,12 @@ func fill_tower_region(tower: Tower, solid = true): ), solid ) + path_grid_changed.emit() @warning_ignore("shadowed_variable") func spawn_unit(unit: Unit, _spawn: Spawn): + var player: Player = Network.players[unit.owner_id] + unit.get_node("Sprite2D").modulate = player.get_color() + units.add_child(unit) diff --git a/Stages/world.gd b/Stages/world.gd index b5a4daa..0549a1c 100644 --- a/Stages/world.gd +++ b/Stages/world.gd @@ -19,16 +19,3 @@ func _input(event: InputEvent): var scene = preload("res://Units/Unit.tscn") var unit = scene.instantiate() Client.spawn_unit(unit, %Spawn) - - if event.is_action_pressed("spawn_box_toggle"): - hud.spawn_box.visible = not hud.spawn_box.visible - - -func _on_build_mode_button_gui_input(event: InputEvent) -> void: - if event.is_action_pressed("builder_tower_select"): - $StateManager.set_state("StateBuild") - - -func _on_spawner_box_button_gui_input(event: InputEvent) -> void: - if event.is_action_pressed("select"): - hud.spawn_box.visible = not hud.spawn_box.visible diff --git a/Stages/world.tscn b/Stages/world.tscn index d1072e1..e53d874 100644 --- a/Stages/world.tscn +++ b/Stages/world.tscn @@ -1,10 +1,11 @@ -[gd_scene load_steps=15 format=4 uid="uid://bl65jllb3e2py"] +[gd_scene load_steps=16 format=4 uid="uid://bl65jllb3e2py"] [ext_resource type="Texture2D" uid="uid://b1b18rd0tqbar" path="res://core_outdoor.png" id="1_luil3"] [ext_resource type="Script" path="res://Stages/world.gd" id="1_o88ua"] [ext_resource type="PackedScene" uid="uid://bylx30cweulmk" path="res://UI/HUD.tscn" id="2_v3f6l"] [ext_resource type="PackedScene" uid="uid://of5ggu6lifwy" path="res://Stages/Paths/Spawn.tscn" id="3_f2sda"] [ext_resource type="PackedScene" uid="uid://2lt8m7df0e2u" path="res://Stages/Paths/Goal.tscn" id="5_dp16q"] +[ext_resource type="PackedScene" uid="uid://ic2hc7gr27p3" path="res://Game/Selection/SelectionRectangle.tscn" id="6_7dk4w"] [ext_resource type="PackedScene" uid="uid://d0ukgoppkh1fn" path="res://Stages/Paths/PathNode.tscn" id="6_lh0f6"] [ext_resource type="PackedScene" uid="uid://t8feyd2giabm" path="res://UI/Camera.tscn" id="6_yijl8"] [ext_resource type="PackedScene" uid="uid://by1x56w21o165" path="res://Towers/Tower.tscn" id="7_5o3d3"] @@ -1958,6 +1959,8 @@ zoom = Vector2(1.5, 1.5) drag_horizontal_enabled = true drag_vertical_enabled = true +[node name="SelectionRectangle" parent="." instance=ExtResource("6_7dk4w")] + [node name="Paths" type="Node" parent="."] [node name="Spawn" parent="Paths" node_paths=PackedStringArray("next_node") instance=ExtResource("3_f2sda")] |