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authorDaniel Weipert <git@mail.dweipert.de>2024-11-03 14:10:07 +0100
committerDaniel Weipert <git@mail.dweipert.de>2024-11-03 14:10:07 +0100
commit84365b6f901a9c0251a9f724a8d9f81a3787e97d (patch)
tree401e2bf99e6573d1d069f5044e7448067cdfb384 /Stages/Wintermaul/Wintermaul.tscn
parenta43499efa6c228cea3633f9661f3ff09127bd82d (diff)
next commit
Diffstat (limited to 'Stages/Wintermaul/Wintermaul.tscn')
-rw-r--r--Stages/Wintermaul/Wintermaul.tscn25
1 files changed, 23 insertions, 2 deletions
diff --git a/Stages/Wintermaul/Wintermaul.tscn b/Stages/Wintermaul/Wintermaul.tscn
index bebc79c..c19a766 100644
--- a/Stages/Wintermaul/Wintermaul.tscn
+++ b/Stages/Wintermaul/Wintermaul.tscn
@@ -1,7 +1,9 @@
-[gd_scene load_steps=14 format=4 uid="uid://bl65jllb3e2py"]
+[gd_scene load_steps=17 format=4 uid="uid://bl65jllb3e2py"]
[ext_resource type="Script" path="res://Stages/Wintermaul/wintermaul.gd" id="1_o88ua"]
+[ext_resource type="Shader" path="res://UI/sliding_background.gdshader" id="2_tom3b"]
[ext_resource type="PackedScene" uid="uid://bylx30cweulmk" path="res://Stages/Wintermaul/HUD.tscn" id="2_v3f6l"]
+[ext_resource type="Texture2D" uid="uid://drtbodnnqibxr" path="res://UI/Assets/background_pattern.png" id="3_6tlr4"]
[ext_resource type="PackedScene" uid="uid://of5ggu6lifwy" path="res://Stages/Paths/Spawn.tscn" id="3_f2sda"]
[ext_resource type="TileSet" uid="uid://0he3f625ne0k" path="res://Stages/Wintermaul/TileSet.tres" id="3_q7qd0"]
[ext_resource type="PackedScene" uid="uid://2lt8m7df0e2u" path="res://Stages/Paths/Goal.tscn" id="5_dp16q"]
@@ -12,6 +14,14 @@
[ext_resource type="PackedScene" uid="uid://cg16o7eqqha70" path="res://Game/States/Default/StateDefault.tscn" id="23_qknks"]
[ext_resource type="PackedScene" uid="uid://bo5dp02vlui3l" path="res://Game/States/Build/StateBuild.tscn" id="24_yl2il"]
+[sub_resource type="ShaderMaterial" id="ShaderMaterial_078bg"]
+shader = ExtResource("2_tom3b")
+shader_parameter/bg_color = Color(0, 0, 0, 1)
+shader_parameter/pattern_color = Color(0.113725, 0.176471, 0.113725, 1)
+shader_parameter/pattern_size = 256.0
+shader_parameter/speed = 0.05
+shader_parameter/pattern_sampler = ExtResource("3_6tlr4")
+
[sub_resource type="RectangleShape2D" id="RectangleShape2D_513n2"]
size = Vector2(1581, 650)
@@ -21,9 +31,20 @@ size = Vector2(1581, 648)
[node name="World" type="Node2D"]
script = ExtResource("1_o88ua")
+[node name="Background" type="CanvasLayer" parent="."]
+layer = -1
+
+[node name="ColorRect" type="ColorRect" parent="Background"]
+material = SubResource("ShaderMaterial_078bg")
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+color = Color(0, 0, 0, 1)
+
[node name="HUD" parent="." instance=ExtResource("2_v3f6l")]
unique_name_in_owner = true
-visible = true
[node name="Map" type="TileMapLayer" parent="."]
unique_name_in_owner = true