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authorDaniel Weipert <git@mail.dweipert.de>2025-06-27 16:51:18 +0200
committerDaniel Weipert <git@mail.dweipert.de>2025-06-27 16:51:18 +0200
commit76d1ec723b6f6f68a512f27607749f3ff885f385 (patch)
tree36cee159d2e7bc7dc6df76de3e8fe20e3658ae8d /Game/States/Build
parent0b1fd02d3cb080effe29e00f14773994d87e2e27 (diff)
managers + various changesHEADmain
Diffstat (limited to 'Game/States/Build')
-rw-r--r--Game/States/Build/StateBuild.gd4
1 files changed, 3 insertions, 1 deletions
diff --git a/Game/States/Build/StateBuild.gd b/Game/States/Build/StateBuild.gd
index 303a2b1..84bfa2c 100644
--- a/Game/States/Build/StateBuild.gd
+++ b/Game/States/Build/StateBuild.gd
@@ -4,11 +4,13 @@ extends State
static var current_builder_element: BuilderElement
+@export var selection_manager: SelectionManager
+
func _state_enter():
%BuildGrid.visible = true
- for tower: Tower in Client.selection.get_nodes().duplicate():
+ for tower: Tower in selection_manager.get_nodes().duplicate():
tower.is_selected = false