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authorDaniel Weipert <git@mail.dweipert.de>2024-10-20 12:09:48 +0200
committerDaniel Weipert <git@mail.dweipert.de>2024-10-20 12:09:48 +0200
commit6db6465d1b938ec494cd66c9984bff5cc14bde11 (patch)
tree9533b364e3e40ff813ef263ab05bd69ac31f8777 /Game/Client.gd
parente82990eeafdf0be5d42d8aaa9b7fb6091e0d8435 (diff)
next commit
Diffstat (limited to 'Game/Client.gd')
-rw-r--r--Game/Client.gd30
1 files changed, 23 insertions, 7 deletions
diff --git a/Game/Client.gd b/Game/Client.gd
index 60efbb8..98a8e6c 100644
--- a/Game/Client.gd
+++ b/Game/Client.gd
@@ -3,6 +3,10 @@ extends Node
signal stage_state_changed(state: State)
+@warning_ignore("unused_signal")
+signal placed_tower(tower: Tower)
+
+
var state: State :
set(value):
state = value
@@ -31,6 +35,14 @@ func place_tower(tower: Tower):
tower.owner_id = network_id
tower.name = "Tower@" + str(network_id) + "@" + str(Time.get_ticks_usec())
+ tower.attack_range = [
+ current_stage.map.tile_set.tile_size.x * 2,
+ current_stage.map.tile_set.tile_size.x * 3,
+ current_stage.map.tile_set.tile_size.x * 4,
+ ].pick_random()
+ tower.attack_power = [1, 2, 3, 4].pick_random()
+ tower.attack_speed = [1, 2, 3, 4].pick_random()
+
current_stage.place_tower.rpc(inst_to_dict(tower.to_network_data()))
@@ -41,7 +53,7 @@ func remove_tower(tower: Tower):
func destroy_tower(tower: Tower):
current_stage.destroy_tower(tower)
- Network.destroy_tower.rpc(tower.global_position)
+ Network.destroy_tower.rpc(inst_to_dict(tower.to_network_data()))
player.towers.erase(tower.global_position)
@@ -51,10 +63,14 @@ func select_tower(tower: Tower):
tower.is_selected = true
-func deselect_tower():
- if not Tower.selected_towers.is_empty():
- for tower in Tower.selected_towers:
- tower.is_selected = false
+func multi_select(layer: int):
+ var selection_area = preload("res://Game/Selection/MultiSelectArea.tscn").instantiate()
+ selection_area.set_collision_mask_value(layer, true)
+ selection_area.select.connect(func(nodes):
+ for node in nodes:
+ Client.select_tower(node)
+ )
+ get_tree().current_scene.add_child(selection_area)
func update_tower(path: NodePath, data: Tower.NetworkData):
@@ -71,8 +87,8 @@ func spawn_unit(unit: Unit, spawn: Spawn, overwrite_target: PathNode = null):
unit.global_position = spawn.spawn_position
unit.target = spawn.next_node
- unit.hp = randi_range(50, 150) #20000b
- unit.speed = randi_range(100, 150)
+ unit.hp = randi_range(5, 10) #20000b
+ unit.speed = randi_range(50, 150)
if overwrite_target:
unit.target = overwrite_target