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-rw-r--r--UI/HUD/LevelMap.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/UI/HUD/LevelMap.gd b/UI/HUD/LevelMap.gd
index 8de38fa..1b4b860 100644
--- a/UI/HUD/LevelMap.gd
+++ b/UI/HUD/LevelMap.gd
@@ -8,9 +8,9 @@ func _ready():
func draw():
var Cell = load("res://UI/HUD/LevelMapCell.tscn")
- var Level = get_parent().get_parent() # HUD > Level
+ #var Level = get_parent().get_parent() # HUD > Level
- for idx in range(Global.Level_Map.size()):
+ for idx in range(Global.Level_Map.size()): # size = 9
var cell = Cell.instance()
cell.level_idx = idx
cell.set_rect_size(150/3, 150/3)