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-rw-r--r--Objects/CheckFall.tscn14
-rw-r--r--Objects/Flag.tscn44
2 files changed, 51 insertions, 7 deletions
diff --git a/Objects/CheckFall.tscn b/Objects/CheckFall.tscn
new file mode 100644
index 0000000..58da76e
--- /dev/null
+++ b/Objects/CheckFall.tscn
@@ -0,0 +1,14 @@
+[gd_scene load_steps=3 format=2]
+
+[ext_resource path="res://CheckFall.gd" type="Script" id=1]
+
+[sub_resource type="RectangleShape2D" id=1]
+extents = Vector2( 384, 10 )
+
+[node name="CheckFall" type="Area2D"]
+collision_layer = 0
+script = ExtResource( 1 )
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource( 1 )
+[connection signal="body_entered" from="." to="." method="_on_CheckFall_body_entered"]
diff --git a/Objects/Flag.tscn b/Objects/Flag.tscn
index e2c44eb..7d77d10 100644
--- a/Objects/Flag.tscn
+++ b/Objects/Flag.tscn
@@ -1,20 +1,50 @@
-[gd_scene load_steps=4 format=2]
+[gd_scene load_steps=9 format=2]
-[ext_resource path="res://icon.png" type="Texture" id=1]
+[ext_resource path="res://Assets/Environment/OA animated flag.png" type="Texture" id=1]
[ext_resource path="res://Objects/Flag.gd" type="Script" id=2]
-[sub_resource type="RectangleShape2D" id=1]
-extents = Vector2( 64.2993, 64.1957 )
+[sub_resource type="AtlasTexture" id=1]
+flags = 4
+atlas = ExtResource( 1 )
+region = Rect2( 0, 0, 38, 138 )
+
+[sub_resource type="AtlasTexture" id=2]
+flags = 4
+atlas = ExtResource( 1 )
+region = Rect2( 38, 0, 38, 138 )
+
+[sub_resource type="AtlasTexture" id=3]
+flags = 4
+atlas = ExtResource( 1 )
+region = Rect2( 76, 0, 38, 138 )
+
+[sub_resource type="AtlasTexture" id=4]
+flags = 4
+atlas = ExtResource( 1 )
+region = Rect2( 114, 0, 38, 138 )
+
+[sub_resource type="SpriteFrames" id=5]
+animations = [ {
+"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
+"loop": true,
+"name": "default",
+"speed": 5.0
+} ]
+
+[sub_resource type="RectangleShape2D" id=6]
+extents = Vector2( 19.3237, 69.0456 )
[node name="Flag" type="Area2D"]
collision_layer = 0
script = ExtResource( 2 )
-[node name="Sprite" type="Sprite" parent="."]
+[node name="Sprite" type="AnimatedSprite" parent="."]
scale = Vector2( 0.25, 0.25 )
-texture = ExtResource( 1 )
+frames = SubResource( 5 )
+frame = 3
+playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2( 0.25, 0.25 )
-shape = SubResource( 1 )
+shape = SubResource( 6 )
[connection signal="body_entered" from="." to="." method="_on_Flag_body_entered"]