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-rw-r--r--Character.tscn84
1 files changed, 0 insertions, 84 deletions
diff --git a/Character.tscn b/Character.tscn
deleted file mode 100644
index eb0b6b6..0000000
--- a/Character.tscn
+++ /dev/null
@@ -1,84 +0,0 @@
-[gd_scene load_steps=14 format=2]
-
-[ext_resource path="res://Character.gd" type="Script" id=1]
-[ext_resource path="res://Assets/Characters/Tux/Front.png" type="Texture" id=2]
-[ext_resource path="res://Assets/Characters/Tux/Wall.png" type="Texture" id=3]
-[ext_resource path="res://Assets/Characters/Tux/Back.png" type="Texture" id=4]
-[ext_resource path="res://Assets/Characters/Tux/Walk1.png" type="Texture" id=5]
-[ext_resource path="res://Assets/Characters/Tux/Walk2.png" type="Texture" id=6]
-[ext_resource path="res://Assets/Characters/Tux/Jump.png" type="Texture" id=7]
-[ext_resource path="res://Assets/Characters/Tux/Slide.png" type="Texture" id=8]
-[ext_resource path="res://Assets/Characters/Tux/Fall1.png" type="Texture" id=9]
-[ext_resource path="res://Assets/Characters/Tux/Fall1Wings.png" type="Texture" id=10]
-[ext_resource path="res://Assets/Characters/Tux/Fall2Wings.png" type="Texture" id=11]
-
-[sub_resource type="SpriteFrames" id=1]
-animations = [ {
-"frames": [ ExtResource( 8 ) ],
-"loop": true,
-"name": "slide",
-"speed": 5.0
-}, {
-"frames": [ ExtResource( 4 ) ],
-"loop": true,
-"name": "back",
-"speed": 5.0
-}, {
-"frames": [ ExtResource( 2 ) ],
-"loop": true,
-"name": "idle",
-"speed": 5.0
-}, {
-"frames": [ ExtResource( 5 ), ExtResource( 6 ) ],
-"loop": true,
-"name": "walk",
-"speed": 5.0
-}, {
-"frames": [ ExtResource( 9 ) ],
-"loop": true,
-"name": "fall",
-"speed": 5.0
-}, {
-"frames": [ ExtResource( 3 ) ],
-"loop": true,
-"name": "wall",
-"speed": 5.0
-}, {
-"frames": [ ExtResource( 7 ) ],
-"loop": true,
-"name": "jump",
-"speed": 5.0
-}, {
-"frames": [ ExtResource( 11 ) ],
-"loop": true,
-"name": "fall_stop_landing",
-"speed": 5.0
-}, {
-"frames": [ ExtResource( 10 ) ],
-"loop": false,
-"name": "fall_stop",
-"speed": 5.0
-} ]
-
-[sub_resource type="RectangleShape2D" id=2]
-extents = Vector2( 9.21901, 11.2317 )
-
-[node name="Character" type="KinematicBody2D"]
-collision_mask = 15
-script = ExtResource( 1 )
-
-[node name="Sprite" type="AnimatedSprite" parent="."]
-scale = Vector2( 0.7, 0.7 )
-frames = SubResource( 1 )
-animation = "idle"
-playing = true
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
-shape = SubResource( 2 )
-
-[node name="CheckFallStop" type="RayCast2D" parent="."]
-enabled = true
-cast_to = Vector2( 0, 150 )
-
-[node name="CheckFallLanding" type="RayCast2D" parent="."]
-enabled = true