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-rw-r--r--Global.gd7
-rw-r--r--Network/Lobby.gd6
-rw-r--r--Network/Network.gd5
-rw-r--r--Network/Remote.gd6
-rw-r--r--Network/Sync.gd6
-rw-r--r--UI/GameOver.gd9
-rw-r--r--UI/GameOver.tscn45
7 files changed, 64 insertions, 20 deletions
diff --git a/Global.gd b/Global.gd
index 3c8a3a3..7f7582c 100644
--- a/Global.gd
+++ b/Global.gd
@@ -110,11 +110,8 @@ func end_game():
emit_signal("game_ended")
-func _on_Network_game_ended(winning_player):
- # TODO: change scene for all to win scene and set winning player id,
- # so it can be displayed with self.players
- print(winning_player)
- get_tree().change_scene("res://Network/Lobby.tscn")
+func _on_Network_game_ended():
+ get_tree().change_scene("res://UI/GameOver.tscn")
self.Level_Map = []
self.init()
diff --git a/Network/Lobby.gd b/Network/Lobby.gd
index b30bc1f..d192640 100644
--- a/Network/Lobby.gd
+++ b/Network/Lobby.gd
@@ -60,7 +60,11 @@ func _on_Host_pressed():
$Players.show()
$Connect/Error.text = ""
- $Players/IP.text = IP.get_local_addresses()[6]
+ for ip in IP.get_local_addresses():
+ if ip.begins_with("192.168"):
+ $Players/IP.text = ip
+ break
+
var player_name = $Connect/Name.text
Network.host_game(player_name)
self.refresh_lobby()
diff --git a/Network/Network.gd b/Network/Network.gd
index fbef800..d58de75 100644
--- a/Network/Network.gd
+++ b/Network/Network.gd
@@ -22,6 +22,7 @@ var player = {
name = "",
character = "Tux",
}
+var winning_player = player
# Dictionary { id = { idx: 1, name: "" } }
var players = {}
@@ -111,8 +112,8 @@ func _on_Global_game_won(winning_player):
sync func _end_game(winning_player):
- print("winning_player")
- emit_signal("game_ended", winning_player)
+ self.winning_player = winning_player
+ emit_signal("game_ended")
func _player_connected(_id):
diff --git a/Network/Remote.gd b/Network/Remote.gd
deleted file mode 100644
index 1b1de57..0000000
--- a/Network/Remote.gd
+++ /dev/null
@@ -1,6 +0,0 @@
-extends Node
-
-# rpc remote functions
-
-func _ready():
- pass
diff --git a/Network/Sync.gd b/Network/Sync.gd
deleted file mode 100644
index cb81ec8..0000000
--- a/Network/Sync.gd
+++ /dev/null
@@ -1,6 +0,0 @@
-extends Node
-
-# rpc sync functions
-
-func _ready():
- pass
diff --git a/UI/GameOver.gd b/UI/GameOver.gd
new file mode 100644
index 0000000..6340e89
--- /dev/null
+++ b/UI/GameOver.gd
@@ -0,0 +1,9 @@
+extends Panel
+
+
+func _ready():
+ $Winner.text = Network.winning_player.name + " won!"
+
+
+func _on_BackToLobby_pressed():
+ get_tree().change_scene("res://Network/Lobby.tscn")
diff --git a/UI/GameOver.tscn b/UI/GameOver.tscn
new file mode 100644
index 0000000..67d985d
--- /dev/null
+++ b/UI/GameOver.tscn
@@ -0,0 +1,45 @@
+[gd_scene load_steps=6 format=2]
+
+[ext_resource path="res://Assets/Fonts/impact-label/Impact_Label_Reversed.ttf" type="DynamicFontData" id=1]
+[ext_resource path="res://Assets/Fonts/geometry-soft-pro/Geometry_Soft_Pro-Bold_N.otf" type="DynamicFontData" id=2]
+[ext_resource path="res://UI/GameOver.gd" type="Script" id=3]
+
+[sub_resource type="DynamicFont" id=1]
+size = 144
+font_data = ExtResource( 1 )
+
+[sub_resource type="DynamicFont" id=2]
+size = 36
+font_data = ExtResource( 2 )
+
+[node name="GameOver" type="Panel"]
+anchor_right = 1.0
+anchor_bottom = 1.0
+script = ExtResource( 3 )
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="Title" type="Label" parent="."]
+margin_left = 112.0
+margin_top = 56.0
+margin_right = 891.0
+margin_bottom = 200.0
+custom_fonts/font = SubResource( 1 )
+text = "GAME OVER"
+
+[node name="Winner" type="Label" parent="."]
+margin_left = 400.0
+margin_top = 264.0
+margin_right = 585.0
+margin_bottom = 301.0
+custom_fonts/font = SubResource( 2 )
+text = "NAME won!"
+
+[node name="BackToLobby" type="Button" parent="."]
+margin_left = 448.0
+margin_top = 464.0
+margin_right = 576.0
+margin_bottom = 496.0
+text = "Back to Lobby"
+[connection signal="pressed" from="BackToLobby" to="." method="_on_BackToLobby_pressed"]