diff options
author | Daniel Weipert <code@drogueronin.de> | 2021-01-09 23:30:27 +0100 |
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committer | Daniel Weipert <code@drogueronin.de> | 2021-01-09 23:30:27 +0100 |
commit | 485cd463b22e12394cd232812e2c3789ef37ab1c (patch) | |
tree | 5c455ec9c80b59a9f71ba5827b9902f2beb6df88 /Objects/Flag.tscn | |
parent | 7920e8758506cd46c58ea4889c9f4fb704abfd16 (diff) |
Adds a bunch of characters and fixes things
Diffstat (limited to 'Objects/Flag.tscn')
-rw-r--r-- | Objects/Flag.tscn | 44 |
1 files changed, 37 insertions, 7 deletions
diff --git a/Objects/Flag.tscn b/Objects/Flag.tscn index e2c44eb..7d77d10 100644 --- a/Objects/Flag.tscn +++ b/Objects/Flag.tscn @@ -1,20 +1,50 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=9 format=2] -[ext_resource path="res://icon.png" type="Texture" id=1] +[ext_resource path="res://Assets/Environment/OA animated flag.png" type="Texture" id=1] [ext_resource path="res://Objects/Flag.gd" type="Script" id=2] -[sub_resource type="RectangleShape2D" id=1] -extents = Vector2( 64.2993, 64.1957 ) +[sub_resource type="AtlasTexture" id=1] +flags = 4 +atlas = ExtResource( 1 ) +region = Rect2( 0, 0, 38, 138 ) + +[sub_resource type="AtlasTexture" id=2] +flags = 4 +atlas = ExtResource( 1 ) +region = Rect2( 38, 0, 38, 138 ) + +[sub_resource type="AtlasTexture" id=3] +flags = 4 +atlas = ExtResource( 1 ) +region = Rect2( 76, 0, 38, 138 ) + +[sub_resource type="AtlasTexture" id=4] +flags = 4 +atlas = ExtResource( 1 ) +region = Rect2( 114, 0, 38, 138 ) + +[sub_resource type="SpriteFrames" id=5] +animations = [ { +"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ], +"loop": true, +"name": "default", +"speed": 5.0 +} ] + +[sub_resource type="RectangleShape2D" id=6] +extents = Vector2( 19.3237, 69.0456 ) [node name="Flag" type="Area2D"] collision_layer = 0 script = ExtResource( 2 ) -[node name="Sprite" type="Sprite" parent="."] +[node name="Sprite" type="AnimatedSprite" parent="."] scale = Vector2( 0.25, 0.25 ) -texture = ExtResource( 1 ) +frames = SubResource( 5 ) +frame = 3 +playing = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2( 0.25, 0.25 ) -shape = SubResource( 1 ) +shape = SubResource( 6 ) [connection signal="body_entered" from="." to="." method="_on_Flag_body_entered"] |