diff options
author | Daniel Weipert <code@drogueronin.de> | 2021-01-22 16:40:46 +0100 |
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committer | Daniel Weipert <code@drogueronin.de> | 2021-01-22 16:40:46 +0100 |
commit | 3f4c07d2cf57bd364af6b09a3d5381d148aa713e (patch) | |
tree | 4fe53d2f627237e70a24ff7ec3d3815d07523c62 /Characters | |
parent | 485cd463b22e12394cd232812e2c3789ef37ab1c (diff) |
New Characters! New Levels!
Diffstat (limited to 'Characters')
-rw-r--r-- | Characters/Character.gd | 4 | ||||
-rw-r--r-- | Characters/Dove.tscn | 22 | ||||
-rw-r--r-- | Characters/Elephant.gd | 5 | ||||
-rw-r--r-- | Characters/Elephant.tscn | 58 |
4 files changed, 76 insertions, 13 deletions
diff --git a/Characters/Character.gd b/Characters/Character.gd index bf16dbf..966d69d 100644 --- a/Characters/Character.gd +++ b/Characters/Character.gd @@ -72,13 +72,13 @@ func _physics_process(_delta): $Sprite.play("wall") if Input.is_action_just_pressed("ui_up"): - Input.action_release("ui_left") - Input.action_release("ui_right") velocity.y = JUMPFORCE * 0.75 if direction == Enum.DIRECTION.LEFT: + Input.action_release("ui_left") velocity.x = 2000 $Sprite.flip_h = false elif direction == Enum.DIRECTION.RIGHT: + Input.action_release("ui_right") velocity.x = -2000 $Sprite.flip_h = true diff --git a/Characters/Dove.tscn b/Characters/Dove.tscn index 14f99ce..34d0971 100644 --- a/Characters/Dove.tscn +++ b/Characters/Dove.tscn @@ -14,6 +14,11 @@ [sub_resource type="SpriteFrames" id=1] animations = [ { +"frames": [ ExtResource( 3 ) ], +"loop": false, +"name": "fall_stop", +"speed": 5.0 +}, { "frames": [ ExtResource( 6 ) ], "loop": true, "name": "back", @@ -29,9 +34,9 @@ animations = [ { "name": "jump", "speed": 5.0 }, { -"frames": [ ExtResource( 5 ), ExtResource( 8 ) ], +"frames": [ ExtResource( 10 ) ], "loop": true, -"name": "walk", +"name": "wall", "speed": 5.0 }, { "frames": [ ExtResource( 7 ) ], @@ -39,9 +44,9 @@ animations = [ { "name": "fall_stop_landing", "speed": 5.0 }, { -"frames": [ ExtResource( 4 ) ], +"frames": [ ExtResource( 5 ), ExtResource( 8 ) ], "loop": true, -"name": "run", +"name": "walk", "speed": 5.0 }, { "frames": [ ExtResource( 11 ) ], @@ -49,14 +54,9 @@ animations = [ { "name": "fall", "speed": 5.0 }, { -"frames": [ ExtResource( 3 ) ], -"loop": false, -"name": "fall_stop", -"speed": 5.0 -}, { -"frames": [ ExtResource( 10 ) ], +"frames": [ ExtResource( 4 ) ], "loop": true, -"name": "wall", +"name": "run", "speed": 5.0 } ] diff --git a/Characters/Elephant.gd b/Characters/Elephant.gd new file mode 100644 index 0000000..b7c6d31 --- /dev/null +++ b/Characters/Elephant.gd @@ -0,0 +1,5 @@ +extends "res://Characters/Character.gd" + + +func _ready(): + pass diff --git a/Characters/Elephant.tscn b/Characters/Elephant.tscn new file mode 100644 index 0000000..5c41e9d --- /dev/null +++ b/Characters/Elephant.tscn @@ -0,0 +1,58 @@ +[gd_scene load_steps=10 format=2] + +[ext_resource path="res://Characters/Tux.gd" type="Script" id=1] +[ext_resource path="res://Assets/Characters/Elephant/Walk2.png" type="Texture" id=2] +[ext_resource path="res://Assets/Characters/Elephant/Walk1.png" type="Texture" id=3] +[ext_resource path="res://Assets/Characters/Elephant/Back.png" type="Texture" id=4] +[ext_resource path="res://Assets/Characters/Elephant/Front.png" type="Texture" id=5] +[ext_resource path="res://Assets/Characters/Elephant/Wall.png" type="Texture" id=6] +[ext_resource path="res://Assets/Characters/Elephant/Jump.png" type="Texture" id=7] + +[sub_resource type="SpriteFrames" id=1] +animations = [ { +"frames": [ ExtResource( 4 ) ], +"loop": true, +"name": "back", +"speed": 5.0 +}, { +"frames": [ ExtResource( 5 ) ], +"loop": true, +"name": "idle", +"speed": 5.0 +}, { +"frames": [ ExtResource( 7 ) ], +"loop": true, +"name": "jump", +"speed": 5.0 +}, { +"frames": [ ExtResource( 6 ) ], +"loop": true, +"name": "wall", +"speed": 5.0 +}, { +"frames": [ ExtResource( 3 ), ExtResource( 2 ) ], +"loop": true, +"name": "walk", +"speed": 5.0 +}, { +"frames": [ ExtResource( 3 ), ExtResource( 2 ) ], +"loop": true, +"name": "run", +"speed": 10.0 +} ] + +[sub_resource type="RectangleShape2D" id=2] +extents = Vector2( 9.21901, 11.2317 ) + +[node name="Elephant" type="KinematicBody2D"] +collision_mask = 15 +script = ExtResource( 1 ) + +[node name="Sprite" type="AnimatedSprite" parent="."] +scale = Vector2( 0.7, 0.7 ) +frames = SubResource( 1 ) +animation = "idle" +playing = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource( 2 ) |