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authorDaniel Weipert <code@drogueronin.de>2021-01-09 23:30:27 +0100
committerDaniel Weipert <code@drogueronin.de>2021-01-09 23:30:27 +0100
commit485cd463b22e12394cd232812e2c3789ef37ab1c (patch)
tree5c455ec9c80b59a9f71ba5827b9902f2beb6df88 /Characters/Monkey.tscn
parent7920e8758506cd46c58ea4889c9f4fb704abfd16 (diff)
Adds a bunch of characters and fixes things
Diffstat (limited to 'Characters/Monkey.tscn')
-rw-r--r--Characters/Monkey.tscn58
1 files changed, 58 insertions, 0 deletions
diff --git a/Characters/Monkey.tscn b/Characters/Monkey.tscn
new file mode 100644
index 0000000..8ed2938
--- /dev/null
+++ b/Characters/Monkey.tscn
@@ -0,0 +1,58 @@
+[gd_scene load_steps=10 format=2]
+
+[ext_resource path="res://Characters/Tux.gd" type="Script" id=1]
+[ext_resource path="res://Assets/Characters/Monkey/Front.png" type="Texture" id=2]
+[ext_resource path="res://Assets/Characters/Monkey/Wall.png" type="Texture" id=3]
+[ext_resource path="res://Assets/Characters/Monkey/Jump.png" type="Texture" id=4]
+[ext_resource path="res://Assets/Characters/Monkey/Back.png" type="Texture" id=5]
+[ext_resource path="res://Assets/Characters/Monkey/Walk1.png" type="Texture" id=6]
+[ext_resource path="res://Assets/Characters/Monkey/Walk2.png" type="Texture" id=7]
+
+[sub_resource type="SpriteFrames" id=1]
+animations = [ {
+"frames": [ ExtResource( 5 ) ],
+"loop": true,
+"name": "back",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 2 ) ],
+"loop": true,
+"name": "idle",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 3 ) ],
+"loop": true,
+"name": "wall",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 6 ), ExtResource( 7 ) ],
+"loop": true,
+"name": "walk",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 4 ) ],
+"loop": true,
+"name": "jump",
+"speed": 5.0
+}, {
+"frames": [ ExtResource( 6 ), ExtResource( 7 ) ],
+"loop": true,
+"name": "run",
+"speed": 10.0
+} ]
+
+[sub_resource type="RectangleShape2D" id=2]
+extents = Vector2( 9.21901, 11.2317 )
+
+[node name="Monkey" type="KinematicBody2D"]
+collision_mask = 15
+script = ExtResource( 1 )
+
+[node name="Sprite" type="AnimatedSprite" parent="."]
+scale = Vector2( 0.7, 0.7 )
+frames = SubResource( 1 )
+animation = "idle"
+playing = true
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
+shape = SubResource( 2 )