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author | Daniel Weipert <git@mail.dweipert.de> | 2023-12-28 09:41:25 +0100 |
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committer | Daniel Weipert <git@mail.dweipert.de> | 2023-12-28 09:41:25 +0100 |
commit | 7e579ced0b51f98b2c14a0c868bf428c12d4790b (patch) | |
tree | e9786b6e2e3fe560c648d542a62e5de350f0e3e3 /Characters/Character.gd | |
parent | 2a9cbb1fa0268c3be828c0d872180282704abb61 (diff) |
add puppet animation and set transparencyv2.2.1
Diffstat (limited to 'Characters/Character.gd')
-rw-r--r-- | Characters/Character.gd | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Characters/Character.gd b/Characters/Character.gd index ee10c0e..c9eaa0a 100644 --- a/Characters/Character.gd +++ b/Characters/Character.gd @@ -115,6 +115,12 @@ func _physics_process(delta): if Network.player.position != self.position: Network.player.position = self.position Network.update_player() + if Network.player.animation != $Sprite2D.animation: + Network.player.animation = $Sprite2D.animation + Network.update_player() + if Network.player.animation_flip_h != $Sprite2D.flip_h: + Network.player.animation_flip_h = $Sprite2D.flip_h + Network.update_player() func is_running(): |