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## rAthena References:
## - EQUIPITEM_INFO
## - clif_item_equip
class_name EquippableItemInformation
extends PacketChunk


const BYTE_LENGTH := 22


## Byte Type: u16
## Byte Length: 2
var index: int

## Byte Type: u32
## Byte Length: 4
var item_id: int

## Byte Type: u8
## Byte Length: 1
var item_type: int

## Byte Type: u32
## Byte Length: 4
var equip_position: int

## Byte Type: u32
## Byte Length: 4
var equipped_position: int

## Byte Type: u32
## Byte Length: 4
var slot: int

## Byte Type: u32
## Byte Length: 4
var hire_expiration_date: int

## Byte Type: u16
## Byte Length: 2
var bind_on_equip_type: int

## Byte Type: u16
## Byte Length: 2
var w_item_sprite_number: int

## Byte Type: u8
## Byte Length: 1
## always 0 ?
var option_count: int

## Byte Length: 5 * ItemOption.BYTE_LENGTH
var option_data: Array[ItemOption]

## Byte Type: u8
## Byte Length: 1
var refinement_level: int

## Byte Type: u8
## Byte Length: 1
var enchantment_level: int

## Byte Type: u8
## Byte Length: 1
var flags: int


static func from_bytes(bytes: PackedByteArray):
	var info = EquippableItemInformation.new()
	
	info.index = bytes.decode_u16(0)
	info.item_id = bytes.decode_u32(2)
	info.item_type = bytes.decode_u8(6)
	info.equipped_position = bytes.decode_u32(7)
	info.equipped_position = bytes.decode_u32(11)
	info.slot = bytes.decode_u32(15)
	info.hire_expiration_date = bytes.decode_u32(19)
	info.bind_on_equip_type = bytes.decode_u16(23)
	info.w_item_sprite_number = bytes.decode_u16(25)
	info.option_count = bytes.decode_u8(27)
	
	var option_data_end = 28 + (5 * ItemOption.BYTE_LENGTH)
	info.option_data = ItemOption.array_from_bytes(bytes.slice(28, option_data_end))
	
	info.refinement_level = bytes.decode_u8(option_data_end)
	info.enchantment_level = bytes.decode_u8(option_data_end + 1)
	info.flags = bytes.decode_u8(option_data_end + 2)
	
	return info


static func array_from_bytes(bytes: PackedByteArray) -> Array[EquippableItemInformation]:
	var array: Array[EquippableItemInformation] = []
	
	var offset = 0
	while offset < bytes.size():
		var chunk = from_bytes(bytes.slice(offset))
		array.append(chunk)
		offset += chunk.byte_length
	
	return array